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Party Pulse

Party frames and combat metrics. Track live party health, Damage Done, DPS, Healing Done, and HPS — with configurable layout, filtering, and hotkeys.
partypulse1.png

partypulse1.png

partypulse2.png

partypulse2.png

partypulse4.png

partypulse4.png

Description

Party Pulse

• Party frames with live health

• Damage / DPS / Healing / HPS tracking
• /pulse commands and Ctrl hotkeys
• Configurable HUD via /pulse menu
 
Built and tested for Prominence II: Hasturian Era. It is intended to be played with that pack (Spell Engine healing, party play, trinket class icons), and should also work in other Fabric 1.20.1 RPG setups that use the same optional mods.

☕ If Party Pulse improves your gaming experience, you can buy me a coffee. ☕

 

Install on both client and server. Fabric API required.

Optional: Spell Engine, Open Parties and Claims, Trinkets.

 

Party frames and combat metrics (for Fabric 1.20.1 RPG modpacks.)

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Track live party health, Damage Done, DPS, Healing Done, and HPS — with configurable layout, filtering, and hotkeys.

Screenshots

Party Pulse overview — party frames, class icons, damage and healing meters

Party frames tracking Damage Done for three players

Party Pulse settings menu — meter, party frames, and health bar options

Requirements

Optional (recommended)

Mod What it unlocks
Spell Engine Caster-attributed Healing Done / HPS
Open Parties and Claims Party roster / party frames
Trinkets Spellbook icon next to player names

 

Install Party Pulse on the server and on each client that should see the HUD. Combat is measured server-side, so other players do not need the mod for their damage to appear on your meter.

Install

  1. Install Fabric for 1.20.1 and Fabric API.
  2. Drop party-pulse-<version>.jar into the mods folder (client + server).
  3. Launch the game. Open settings with /pulse menu.

Features

  • Party frames with live health / max health
  • Damage Done and DPS tracking (post-mitigation, including friendly fire)
  • Healing Done and HPS when Spell Engine is present
  • Cycle metrics: Damage → DPS → Healing → HPS
  • Party vs Nearby filter (Nearby uses a 128-block range)
  • Combat metrics only show for players within 128 blocks in your dimension; health frames still update everywhere for party members
  • Configurable corner, scale, opacity, bar height, HP text, sorting

Commands & hotkeys

All chat commands use the /pulse prefix. Keybinds require Ctrl plus the bound key (defaults below). Rebind under Controls → Party Pulse.

Keybinds

Hotkey Action
Ctrl + Home Cycle metric: Damage → DPS → Healing → HPS
Ctrl + End Toggle filter: Party ↔ Nearby
Ctrl + Delete Reset combat session totals to 0

 

Chat commands

Command Action
/pulse menu Open the settings screen
/pulse toggle Show or hide the entire HUD
/pulse mode Cycle Damage → DPS → Healing → HPS
/pulse filter Toggle Party ↔ Nearby
/pulse corner Move the HUD clockwise around screen corners
/pulse numbersonly Hide combat score numbers (frames + health only)
/pulse sorting Cycle sort: Ranked → A-Z → Self Top
/pulse values Toggle compact numbers (12.3K vs 12345)
/pulse hptext Toggle health number text on the bar
/pulse reset Reset combat session totals to 0



Settings menu only


These are available in /pulse menu (no chat command):

  • Meter Scale and Opacity
  • Party frame Padding X / Y
  • Health bar heightHP text sizeback plate opacity, and HP color
☕ If Party Pulse improves your gaming experience, you can buy me a coffee. ☕

The Party Pulse Team

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