Pareidolia 1.5.0 (Fabric 1.20.1)
Curse Maven Snippet
What's new
Version 1.5.0 - The "Descent into Madness" Update
This massive update introduces escalating horror, new poltergeist mechanics, and significant performance optimizations.
New Features:
- Sanity Escalation (Dynamic Day Scaling): The horror no longer starts at full force. After the Grace Period, intensity starts at a subtle 10% and slowly ramps up over 30 in-game days until it reaches 100% of your configured intensity.
- Poltergeist Mechanics: Doors, trapdoors, and fence gates will now randomly open and close behind your back, complete with terrifying vanilla sound effects.
Performance Improvements:
- Built-in FPS Booster: Added a custom, highly aggressive client-side optimization suite.
- Implemented Frustum Entity Culling (Entities behind the camera are no longer rendered).
- Implemented Block Entity Culling (Chests, signs, etc., behind the camera are skipped).
- Added intelligent Particle Throttling to reduce GPU strain in particle-heavy areas like the Nether.
- Fixed a minor chunk-rebuild throttle bug that could cause issues with optimization mods like Sodium.
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