PARANOIA AYBW

When you enter the world...

File Details

paranoia-5.0-pre-release.jar

  • R
  • Jun 25, 2026
  • 5.41 MB
  • 24
  • 1.21.1
  • Forge

File Name

paranoia-5.0-pre-release.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:paranoia-aybw-1470222:8320560"
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PARANOIA-AYBW Changelog

Added:
- Mimic Animals: Passive animals (cows, sheep, pigs, chickens) can now spawn as mimics. They use dynamic, corrupted textures, play low-pitched distorted sounds, and will aggressively charge and jumpscare the player.
- Dynamic mimic conversion: Animals near players with low sanity have a chance to convert into hostile mimics.
- Custom horror audio: Added high-quality ambient soundtracks and synthesized sound effects (heartbeats, giggles, whispers, screams).
- New structures: Added Graveyards, Sacrificial Altars, and Abandoned Cabins to world generation with custom loot.
- Enhanced Stalker AI: Stalkers now freeze when viewed directly, teleport when stunned, and actively trail players.

Removed:
- Custom main menu title screen background (restored vanilla panorama background).
- Menu blur shader post-processing overlay.
- Aggressive clipping inside audio processes.

Fixed:
- Epilepsy warning screen: Warning screen now displays immediately upon mod launch instead of only when coming back from settings.
- Warning screen blur: Fixed the bug where the warning text was unreadable and blurry due to shader post-processing.
- Stalker jitter rendering coordinate calculations.
- Audio synthesis codec issues with FFmpeg Vorbis encoding.