PandAce Classes 1.9.0 - Easier to use, easier to live with
Curse Maven Snippet
What's new
PandAce Classes 1.9.0 - Easier to use, easier to live with
- New skills screen. Each skill shows what it gives now, what the next point adds, and exactly what it needs, with a + button to spend points.
- The skills screen also shows your level and XP bar, how your class earns XP, and your next rewards.
- A gold reminder above the hotbar shows when you have skill points to spend.
- Leveling is about 2.5 times faster (level 50 now takes 16,095 XP instead of 40,238).
- Gentler bosses:
- Minibosses: x3.5 health (was x8).
- Bosses: x5 health (was x12).
- Tyrants: x6.5 health (was x16).
- They hit 1.4 to 2 times harder (was 2.5 to 4.5 times), and they take a bigger share of their health per hit.
- Enrage is softer (x1.25 and x1.5, was x1.75 and x2.5).
- Gentler mobs: +25% health (was +50%), +3 armour (was +8), no extra toughness, and x1.3 damage (was x2).
Also in this file (1.8.0): every class levels by doing its job
- Sorcerer and Arcanist: casting spells (Iron's Spells, Ars Nouveau, Mythic Beasts). Bigger spells give more XP.
- Angel: healing allies with spells, slaying the undead, casting.
- Demon: burning foes, fighting in the Nether, casting.
- Druid: planting, bone meal, harvests, breeding, taming, kills made by your beasts, casting.
- Astrologist: ender pearls, the End and its creatures, fighting at night, casting.
- Ratlantean: kills made by your rats and tamed beasts, taming.
- Knight: shield blocks, melee, taking hits.
- Tank: soaking up damage from monsters, shield blocks.
- Berserk: melee, with much more XP while below half health.
- Chaos Bringer: draining life back mid-fight, melee, darkness.
- Assassin: hits from behind, while sneaking or invisible, and critical hits.
- Archer: bow, crossbow and trident hits. Long shots give more.
- Hunter: hunting vampires, werewolves and game, slaying undead.
- Vampire: kills at night or in darkness, draining life.
- Werewolf: hunting animals, kills under the night sky.
- Fishkind: fishing, fighting underwater.
- Miner: ores, and digging stone deep underground.
- Farmer: harvests (now also melons, pumpkins, cocoa, nether wart and berries), planting, bone meal, breeding, cooking.
- Builder: placing blocks. Using many different blocks gives far more than spamming one.
- Engineer: building Create machinery, crafting, placing blocks.
- Blacksmith: smelting, forging weapons, tools and armour, anvil work.
- Every source has a per-minute cap, so farms and spam can't skip the climb.
- Each class page now says how that class earns XP.
Made with a bit of help from Claude (AI).
This mod has no additional files

