palmod-1.20.1-0.9.3.jar
Curse Maven Snippet
What's new
[0.9.3]
The Pal Work Station is now a plain craftable chest, and worker pals carry their own sphere.
Work Station
- Craftable (planks ring + chest + iron), drops itself and its contents when broken
- 27-slot vanilla chest UI, comparator output, hoppers on every face
- No longer bound to a worker - any worker pal unloads into the nearest station with room
- Old 1-slot stations (and their bound sphere) migrate automatically
Worker pals
- Work anchor is where the pal was thrown, not a station
- Worker spheres are consumed on summon and travel with the pal, so workers keep running while the owner is away or offline
- Right-click the pal to recall it into its sphere; on death it drops an empty sphere where it fell
- Sorter drains the nearest station more efficiently
[0.9.2]
Fixed
- Hard crash on client load (ResourceLocationException) caused by an invalid asset namespace in the jar
Since 0.8.0
- 0.9.1 - Pokeball-style catch animation, 3D sphere mesh, caught pals keep full stats and come out at full health, Infinite returns the ball on a successful catch
- 0.9.0 - Wild toughness for catchable mobs, new catch curve (tanky mobs catchable), well-fed self-heal, Hunting Night event, biome spawns for the Alex's Mobs roster, feeder recipe, cheaper sphere recipes
- 0.8.1 - Addon API: ability/defense/power registries and pal lifecycle events
Full changelog: https://github.com/LynxMyth/PalModCore/blob/main/CHANGELOG.md
Requires: Alex's Mobs + Citadel.
This mod has no additional files

