WARNING. 1.14 version of PaintingMod support both Fabric and Forge, the mod loader supported by the file is mentioned in the name of the file (like : [Fabric 1.14.3] 0.2.4/[Forge 1.14.3] 4.0.0).
Painting Mod is a mod that recreate the paint manufacturing method and allows to paint some Minecraft Vanilla blocks.
Features :
-Artisanal painting creation
-Allows to paint a lot of Minecraft vanilla blocks, as stairs, fences, fence gates, walls, slabs, pressure plates, button,...
How to start :
1) craft some Soggy Clay and a Hammer.
2) Do a right click with the hammer on the Soggy Clay (In the forge 1.14.3 version you only need to break the Soggy Clay Block, there is no hammer).
3) Enjoy Paint crafting :-)!
You can help me on github : https://github.com/arthurbambou/Painting-Mod
The mod include a small api to add colored version of a block.
Please do some comments on what you think about this mod or a suggestion, they are very useful :-)
Painting Mod has a discord : https://discord.gg/xTvWwzV
Mods that don't specify what game versions are really convenient.
can you add blocklus compadibility?
How would I add colored grass and dirt blocks. Is it hard for a person with no java experience to add blocks using the api? Be nice to have it is all.
In reply to skylietuff:
I plan to add some missing blocks in a next big update because I am currently doing the textures myself but I would really appreciate if I could get some help :-) .
It's not a problem.
For this mod it's very simple, just take a vanilla texture, apply a layer of one color (the one of the dyes) and it's finished (You have to do it for all the minecraft dyes, (I'm not sure I understood your problem with the colors, correct me if I'm wrong) but if you have problems to differentiate the colors then do the one you're sure I could do the rest, it doesn't have a problem).
Ps: don't worry, I'm not good at texture either.
In reply to skylietuff:
I have a to-do list (you are free to do what you want, of course): https://trello.com/c/WzqYkSjy
But I don't know what to say about opacity levels because I haven't really been concerned about them so far.
Is the Mod now working with Shaders?
In reply to Agentwolf8835414: