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Paintball Mod Revival

Paintball Mod Revival brings the classic gameplay of the 1.8 paintball mod to version 1.20.1, with everything from the original mod and improvements. If you have iChun Gravity Gun Mod Revival installed you will unlock colored Gravity Guns in your inventory

File Details

PaintballModRevival-1.20.1-1.4.jar

  • R
  • Apr 12, 2026
  • 1.37 MB
  • 47
  • 1.20.1
  • Forge

File Name

PaintballModRevival-1.20.1-1.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:paintball-mod-revival-1403774:7917859")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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📦 Paintball Mod – v1.4

⚙️ Combat & Mechanics

  • Damage Immunity Override: Disabled the vanilla damage immunity (i-frames) for pellets. Each shot now registers damage independently.

  • Classic Stats Sync: Reverted weapons, armor, and explosives to the original mod's damage and protection values.

  • Team Damage Filter (IFF): Pellets and Grenades no longer damage players wearing the matching team armor color. Mobs and players in different colors remain vulnerable.

  • 🎯 Diana Block Compatibility: Pellets now trigger Redstone signals when hitting Diana blocks.

  • XP Drop Logic: Modified C4 and Claymore death handling to ensure mobs drop experience orbs when killed by explosions.

🛠️ World & Blocks

  • Dispenser Support: Added projectile firing logic for dispensers (as seen in the original mod).

  • Block Hardness Sync: Adjusted break speed for C4, Claymore, Medkits, Pods, Flags, Gear Racks, and Weapon Racks to match the original mod's hardness values.

📝 Recipe Changes

  • Armor Recipes: Crafting recipes for all paintball armor pieces now only require Wool, matching the original mod.

  • Sniper Rifle Recipe: * Reduced Iron Ingot cost by 1.

    • Replaced Glass Pane with a Glass Block.