packwork-1.0.0.jar
Curse Maven Snippet
What's new
> **1.0.0 — First Haul.** The pack that packs itself: a tabbed, self-sorting
> adventurer's pack for NeoForge 1.21.1.
> - Tabbed, rule-driven sorting: eight auto-tabs, two trinket-gated compartments, custom
> tabs with live stamps, drop-to-pin, per-compartment Tidy / keep-my-layout, Tidy Up,
> search, and flatten.
> - Six material tiers, each crafted as a preserving ring around the previous pack —
> nothing inside is ever lost — with per-slot depth up to six stacks a slot on
> Sculkhide.
> - Eighteen brass-socket trinkets, including pack-first pickup (the Lodestone files
> what you mine), the Tinker's Kit bench with its Recipe Ledger, and the Quill &
> Ledger rule editor.
> - Four resource stores as gear, never tech: waterskin fluids, soul-vial XP,
> charge-crystal FE — and bottled vapors with Mekanism.
> - Placeable, automatable packs speaking standard NeoForge capabilities.
> - Soft-dep integrations: JEI, Curios (wear it AND open it worn — B / Shift-B),
> Mekanism, Forgework, Pantrywork. Zero hard dependencies.
> - The Outfitter's Handbook: an in-game guide whose numbers can't go stale.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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