Pack Engine
Create and add custom 3D items, animations, and wearable armor to Minecraft using asset packs, without writing Java code.
This mod is currently in Beta; please expect bugs.
No known incompatibilities (crashes).
Pack Engine allows creators to add their own custom 3D items, models, textures, and animations through simple asset packs. Items can be configured with custom animations, sounds, and gameplay effects, making it possible to create everything from basic consumables to complex interactive tools.
No Java coding is required to create packs. Provide your models, textures, animations, and configuration files, and Pack Engine handles the rendering and item behavior.
Features
- Custom 3D Items - Add your own models, textures, and animated items.
- Custom Animations - Create idle, use, equip, and unequip animations, including multiple variations.
- Consumables - Create food, healing items, medicine, drinks, and other usable items.
- Custom Actions - Configure healing, damage, status effects, food, sounds, commands, and more.
- Timed Events - Trigger actions at specific animation points or repeatedly throughout an animation.
- Wearable Armor - Add custom animated 3D armor with configurable attributes, durability, and equipment slots.
- Custom Sounds - Play sounds during item use, equipping, unequipping, and animations.
- Optional Integrations - Support for Legendary Survival Overhaul thirst and localized body healing.
- Addon Support - Other mods can register their own actions, animations, armor behavior, and pack extensions.
Customization
Pack Engine gives creators control over how their items behave, including use requirements, cooldowns, charges, animation sequences, and returned items.
Items can also interact with other entities, support custom animation triggers, and execute actions at specific points in their timelines.
Plans
- Additional mod integrations
- Expanded interaction support
- More customization and addon functionality
Support
Report bugs or join for fun in the Zarra Studios Discord:
Developed by Zarra Studios.
Please report bugs to Discord or GitHub.
Code is requestable (ARR / Custom).

