Pack-a-Punch Machine
Upgrade any weapon. Dominate late-game. Pack-a-Punch Machine brings the iconic upgrade system into Minecraft boosting damage output on any weapon or damage-dealing item, with full support for both Vanilla and TaCZ firearms. Built for Zombie Apocalypse, Hardcore Survival, and high-difficulty modpacks where enemies hit hard and late-game progression matters.
Main Features
- Works with any weapon that has base damage - Vanilla or modded
- Compatible with TaCZ Official 1.20.1 & TaCZ Unofficial 1.21.1
- Fully Customizable Config - Add unlimited upgrade tiers! Define custom damage multipliers, required items, and costs via a simple config string (e.g., 1.2;minecraft:diamond_block;12).
- One-Slot Smart UI - Payment materials are drawn directly from the player's inventory, keeping the UI clean and saving you from manually splitting item stacks.
- Runtime damage scaling - No permanent modification to weapon stats
- Multiplayer-safe - No permanent stat modification, sync-friendly
- Modpack-friendly and designed for future expansion
Default Upgrade Levels (Fully Configurable)
Out of the box, the mod comes with 3 default tiers, but you can add as many levels as you want (up to 100+) in the packapunch-common.toml config file!
- Level 1 - x1.2 Requires: 12 Diamond Blocks
- Level 2 - x1.5 Requires: 24 Diamond Blocks
- Level 3 - x2.0 Requires: 2 Netherite Blocks
Developer Note
This mod was inspired by older Pack-a-Punched mods and rebuilt specifically for NeoForge 1.21.1 to support newer TaCZ systems and improve late-game balance in survival-focused modpacks. A Forge 1.20.1 port is also available for players on older modpack setups.
Huge respect and credits to the original creator(s) of the earlier Pack-a-Punched Mod for the original idea and inspiration that helped shape this project.
This is not intended to replace or disrespect the original mod in any way - it is a modern reimagining focused on compatibility, stability, and support for newer gameplay systems.
Feedback & Balance
This mod is still actively being balanced and improved. If you encounter any of the following, please report them:
- Bugs or crashes
- Compatibility issues
- Damage calculation problems
- Upgrade exploits
- Multiplayer desyncs
- Balance or progression issues
Upgrade costs may still change in future updates based on player feedback, as late-game costs are still being tested for Hardcore and Zombie Apocalypse modpacks. All feedback is appreciated and helps make the mod better!