Overreacted's Horse Breeding Fix (1.7.10)
Features:
-Makes horse breeding more efficient by adding a tiny bonus of 5-10% of the maximum attribute to the newborn horse.
Detailed explanation:
In Vanilla Minecraft, when a baby horse is created, it will receive the average of both parents + a random number between the minimum and maximum of the attribute, resulting in it mostly tending towards the average amount of that certain attribute. As a result it usually takes players up to 10 generations or more before they even get a decent score. With this mod, the baby horse gets a bonus of 5-10% from the maximum amount of each attribute on top of this generalized amount, allowing for quicker and more efficient attribute growth rates.
Changelog
1.1
-Fixed a bug which would allow attributes to go a bit above their maximum.
1.0
- Initial release.
Found a bug?
Something not working? Crashing on startup? Simply post your bug report on the issue tracker over on the github:
https://github.com/Overreactedosbol/HorseBreedingFix/issues
Installation
The installation is the same as any normal mod, simply install the Forge client and drop the mod in your mods folder.
Credits
Credits go out to Xuaran for suggesting this.
Regarding modpacks
Feel free to use my mod in your modpack, as long as you dont claim it's your own, make money with it or provide a download link which isn't the Curse(Forge) one. I would also be delighted if you left a response of you adding it into your modpack. :)
Enjoy!
-Overreactedosbol