overlordrpg-1.9.6.jar
Curse Maven Snippet
What's new
New
- Village chief: every villager village now has its chief, by the bell. This covers Minecraft's villages, and ChoiceTheorem's Overhauled Village's when that mod is installed.
- He is an old villager in a long white coat trimmed with red, with long white moustaches modelled in relief.
- He is a level 20 monk.
- He gives the day's quests (hunts and a delivery), like the lord of a human village.
- He fights like a Guard Villagers guard:
- he strikes back;
- he defends villagers who are attacked;
- he attacks monsters and raiders on sight (not creepers);
- he hunts undead, vampire and demon players like the other living peoples.
- He has a spawn egg.
- Guard Villagers compatibility (optional):
- Guards are level 10 knights; guards with a crossbow are level 10 rangers.
- They defend villagers with the chief, and hunt undead, vampire and demon players like the other living peoples.
- ChoiceTheorem's Overhauled Village compatibility (optional):
- The mod's four merchants and the chief settle in its villages, by the bell, or in the middle of a village that has none.
- Its chests now also hide gold coins, the mod's potions and elixirs, spell scrolls and skill books; libraries hold more books and scrolls.
- Arsenal: it now accepts rune tablets, blank tablets, resurrection wands, and anything a creature can drop, except blocks.
Changes
- Villagers are now level 1.
- Corpses lie according to the creature's body:
- Players and creatures that stand upright lie on their back.
- Cows, chickens, wolves and other quadrupeds lie on their side. They no longer look like they are sitting.
- The Forest Venerable and the naga lie with their back on the ground, tail included; the tail no longer sinks into the ground.
- Brood spiders and spiders lie belly up, legs in the air, touching the ground.
- Spell scrolls no longer store physical damage: a physical technique that strikes, shoots or sets traps no longer exists as a scroll.
- Spells, summons, and techniques that buff or protect keep their scrolls.
- The Valkyrie's Einherjar is the only summon without a scroll.
- An old scroll of such a technique can no longer be read.
- The Overlord and summoned undead:
- Only wild undead spare the undead king; undead summoned by an enemy now attack him.
- Killing those summons gives him experience, and they drop gold.
- The wild Doom Lord and the undead (Minecraft's and the mod's) no longer attack each other.
- Wolf packs: hitting a wild wolf with a spell, an arrow or a weapon now angers the rest of its pack, even when the wolf dies from the hit.
- Your undead summons now attack imps.
- Boss structures: every storage is now filled, including chests, barrels and cupboards. An empty storage fills itself the first time it is opened; storages you place yourself are not affected. This applies to:
- the Great Tomb;
- Guu's lair;
- the ice dragon and White Dragon King lairs;
- the ruined dwarf cities;
- the colosseum and the cemetery;
- the goblin, ogre and troll camps.
- Guu's cave: the entrance tunnel is wider and taller.
- Guide book: new "Villager villages" section. The scroll rule, corpses, the Overlord and the undead, wolf packs and the arsenal are updated.
Fixes
- Tombstones: the top edge of the stone had a missing face.
This mod has no additional files

