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Overgeared

A mod that aims at upgrading and overhauling the basic Minecraft's tools and armors crafting with the introduction of forging to make it more engaging.
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overgeared-fabric-26.3-1.7.0.jar

File nameovergeared-fabric-26.3-1.7.0.jar
Uploader
stirdremstirdrem
Uploaded
Nov 13, 2026
Downloads
0
Size
1.5 MB
Mod Loaders
Fabric
File ID
9586591
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:overgeared-1277786:9586591"

Learn more about Curse Maven

What's new

Overgeared 1.7.0 (Minecraft 26.3)

Loaders: NeoForge, Fabric

First release for Minecraft 26.3. It has every feature from the 1.21.1 version, plus the changes below.

Changes for 26.x content

  • Vanilla copper: Overgeared's own copper tools, armor and nugget were removed because vanilla now has them. Copper forging makes the vanilla items, and old overgeared:copper_* items turn into the vanilla ones in existing worlds. Copper tools can mine iron ore again (stone < copper < iron).
  • Spears: spear heads can be knapped (stone) or forged (copper, iron, gold, steel), with spear blueprints, casts and nugget recycling. Spears are crafted from a spear head and a stick. There's a new Steel Spear, which upgrades to the diamond spear at the smithing table.
  • Guide book: players get an Overgeared guide book the first time they join. /overgeared guide gives another copy, and giveGuideBookOnFirstJoin turns the automatic one off.
  • Loot: steel and the diamond upgrade template can now be found in trial chamber vaults (higher rates in ominous vaults) and in abandoned camp chests.
  • Vanilla's copper blast-furnace recipes are disabled because they conflicted with heated copper.
  • Villager trades are now data-driven and can roll quality and blueprints.
  • Steel gear takes the same enchantments as on 1.20.1, and steel tools again sit between iron and diamond.

Configurable anvil tiers

  • Smithing anvil tiers are now set in config/overgeared-anvil-tiers.json. Each tier has an id, aliases, an enabled toggle, a blueprint toggle, a hammer tag and a base block tag.
  • The default tiers are stone, iron, tier_a and tier_b. The stone anvil is now a full tier too.
  • Each tier can turn blueprints on or off, which controls the blueprint slot, blueprint recipes and blueprint quality. Blueprints are off for stone by default.
  • Disabled tiers can no longer be built from their base blocks.
  • Recipes match tiers by id or alias, so above_a and above_b still work.
  • Renamed blocks: smithing_anvil -> iron_smithing_anvil and stone_anvil -> stone_smithing_anvil. Registry aliases keep the anvils in existing worlds.
  • enableTierA and enableTierB are replaced by the per-tier enabled setting. On first run, the new setting copies your old values.
  • Fixed: all anvil blocks shared one tier value, so one anvil could affect the others.

Quality and blueprints

  • New config perfectBlueprintUpgradeToMaster (default false) controls whether a Perfect blueprint can level up to Master. perfectMaxUse sets how many uses that takes.
  • New config enableMobDropQuality (default true) controls whether mob drops and mob equipment can roll a quality.
  • The arrow in the forging minigame now moves smoothly instead of stepping.

Balance

  • Alloying now makes 2 crude steel instead of 4. This applies to the alloy smelter and the nether alloy smelter.

Other changes

  • Heated items show a "Cools in Xs" countdown in the tooltip once they start cooling.
  • Forging recipes now read minimum_quality. The old minimumQuality still works for older datapacks.

Fixes

  • JEI "move items" now uses each anvil's real slot layout. It used to put items in the wrong slots on the stone anvil.
  • JEI: tipped arrows show one entry per arrow type, cycling through the potions. Fixed the duplicate dragon's breath entry and the shapeless crafting and blueprint cloning displays.
  • Quality bonuses to attack damage, attack speed, armor and armor toughness now show in item tooltips for every player in multiplayer. Only the host of a world saw them before; the bonuses themselves already applied to everyone.

Not yet supported on 26.3

These are disabled until the mods they depend on support 26.3: forging recipe book, EMI, KubeJS, Polymorph, Accessories, Sable and ALI.

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