overgeared-fabric-26.3-1.7.0.jar
Curse Maven Snippet
What's new
Overgeared 1.7.0 (Minecraft 26.3)
Loaders: NeoForge, Fabric
First release for Minecraft 26.3. It has every feature from the 1.21.1 version, plus the changes below.
Changes for 26.x content
- Vanilla copper: Overgeared's own copper tools, armor and nugget were removed because vanilla now has them. Copper forging makes the vanilla items, and old
overgeared:copper_*items turn into the vanilla ones in existing worlds. Copper tools can mine iron ore again (stone < copper < iron). - Spears: spear heads can be knapped (stone) or forged (copper, iron, gold, steel), with spear blueprints, casts and nugget recycling. Spears are crafted from a spear head and a stick. There's a new Steel Spear, which upgrades to the diamond spear at the smithing table.
- Guide book: players get an Overgeared guide book the first time they join.
/overgeared guidegives another copy, andgiveGuideBookOnFirstJointurns the automatic one off. - Loot: steel and the diamond upgrade template can now be found in trial chamber vaults (higher rates in ominous vaults) and in abandoned camp chests.
- Vanilla's copper blast-furnace recipes are disabled because they conflicted with heated copper.
- Villager trades are now data-driven and can roll quality and blueprints.
- Steel gear takes the same enchantments as on 1.20.1, and steel tools again sit between iron and diamond.
Configurable anvil tiers
- Smithing anvil tiers are now set in
config/overgeared-anvil-tiers.json. Each tier has an id, aliases, an enabled toggle, a blueprint toggle, a hammer tag and a base block tag. - The default tiers are stone, iron, tier_a and tier_b. The stone anvil is now a full tier too.
- Each tier can turn blueprints on or off, which controls the blueprint slot, blueprint recipes and blueprint quality. Blueprints are off for stone by default.
- Disabled tiers can no longer be built from their base blocks.
- Recipes match tiers by id or alias, so
above_aandabove_bstill work. - Renamed blocks:
smithing_anvil->iron_smithing_anvilandstone_anvil->stone_smithing_anvil. Registry aliases keep the anvils in existing worlds. enableTierAandenableTierBare replaced by the per-tierenabledsetting. On first run, the new setting copies your old values.- Fixed: all anvil blocks shared one tier value, so one anvil could affect the others.
Quality and blueprints
- New config
perfectBlueprintUpgradeToMaster(default false) controls whether a Perfect blueprint can level up to Master.perfectMaxUsesets how many uses that takes. - New config
enableMobDropQuality(default true) controls whether mob drops and mob equipment can roll a quality. - The arrow in the forging minigame now moves smoothly instead of stepping.
Balance
- Alloying now makes 2 crude steel instead of 4. This applies to the alloy smelter and the nether alloy smelter.
Other changes
- Heated items show a "Cools in Xs" countdown in the tooltip once they start cooling.
- Forging recipes now read
minimum_quality. The oldminimumQualitystill works for older datapacks.
Fixes
- JEI "move items" now uses each anvil's real slot layout. It used to put items in the wrong slots on the stone anvil.
- JEI: tipped arrows show one entry per arrow type, cycling through the potions. Fixed the duplicate dragon's breath entry and the shapeless crafting and blueprint cloning displays.
- Quality bonuses to attack damage, attack speed, armor and armor toughness now show in item tooltips for every player in multiplayer. Only the host of a world saw them before; the bonuses themselves already applied to everyone.
Not yet supported on 26.3
These are disabled until the mods they depend on support 26.3: forging recipe book, EMI, KubeJS, Polymorph, Accessories, Sable and ALI.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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