overgeared-1.5.2.jar
Curse Maven Snippet
What's new
New Features & Changes:
Only Expert quality and above now increase blueprint level/use. This behavior can be disabled in the config to revert to default.
Blacklist configs and material setting configs now support tags in addition to specific items.
Shaped recipe types have been added for the alloy smelters.
Heated items will now continue cooling inside the smithing anvils.
The item-tag-based cooling system has been refactored into a proper recipe type.
Added the ability to customize an individual forging recipe’s minigame difficulty using
"quality_difficulty"in the forging recipe JSON.
By specifying a quality ID in the recipe, the minigame will always use that quality’s difficulty settings, regardless of the blueprint level. (Example:"quality_difficulty": "perfect"forces the recipe to always use Perfect difficulty even if the blueprint is Well quality.)New items: Netherite Alloy and its heated variant. Netherite Alloy’s texture is heavily inspired by Devido’s Netherite Alloy texture from waccyy's Fantasia modpack.
Bug Fixes & Improvements:
Fixed several minor bugs across the mod.
Naturally generated wooden tools in loot chests will no longer receive quality tags.
Rebalanced the forging minigame and fixed a bug that caused perfect/good zones to stop shrinking.
This mod has no additional files

