AdRonixe Beta 1.7
Curse Maven Snippet
What's new
[+] Shield Desync in killaura, closing with a shield, blocks damage in case of a hit on the shield, you will not be able to send it to CT
[+] Shield Brieker in Killaura, you send a shield to the enemy in CT or hit through it, it's great to have an ax in a hot bar
[+] Rotation yaw and roration pitch, direction to hit, you can see how KillAura aims to hit
[+] Devault rotation, sends fewer packets than Packet, so hits may not be registered, but now you won't be kicked due to sending a large number of packets, I advise you to use it if it kicks
[+] FOV slider for KillAura, set to 180
[/] Renamed Sprint to AutoSprint
[+] Rewritten speed, work better, added speed up to 10
[+] FlyExploit, X Y Z fast movement, GUI menu control, will be improved
[+] The checkboxes have not been changed much, it looks cooler this way
[+] Changed InvWalk, added speed up to 5, you can quickly move while setting up or moving armor
[+] Jesus slightly rewritten, there was a bug that was fixed
[+] Slightly changed the main menu, there is an easter egg
[+] Particles moved to Category.Render
[+] Changed WaterMark (In the left corner there is such a thing black info there)
[/] ChestESP, SpawnerESP, ShulkerESP moved to one BlockESP function, selection is made by checkboxes
[+] Alignment in the GUI menu, all functions are set from largest to smallest
[/] TargetHUD moved to KillAura, it works when KillAura works
[+] FakeClient, a new function, created for fun, the command that is:
/op [Nick]
/ban [Nick]
/gm1
All this is visual, only you can see it!
[-] Removed MobsESP because it was not needed
[/] Fix bugsAll Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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