OS Weather × Cobblemon v1.0
Curse Maven Snippet
What's new
Changelog
All notable changes to OS Weather × Cobblemon are documented here.
[1.0.0] - Initial release
The first release connects OS Weather's localized Overworld conditions and visual weather effects to Cobblemon battles.
Added
- Initialize a battle's starting weather from eligible outdoor Overworld conditions: rain and thunderstorms become rain, snow and blizzards become snow, and sandstorms become sandstorm.
- Follow confirmed Cobblemon Showdown weather changes and show the corresponding OS Weather visuals to battle participants and eligible nearby spectators.
- Configure nearby spectator visuals with a default radius of 32 blocks and a supported range of 0–128 blocks.
- Give active battle visuals priority over OS Weather's priority-100 manual weather command, then restore the previous player weather view when the battle override ends.
- Add an optional Cloth Config screen for server-owned battle-weather settings, with operator-only edits synchronized and saved immediately.
- Add English and French configuration-screen translations and the OS Weather × Cobblemon icon in both loader mod lists.
- Store settings in
config/osweather-cobblemon/osweather-cobblemon.propertiesand migrate the previous flat config file when needed. - Support OS Weather 1.0–1.1 (API v1) and require OS Cobblemon Library 1.3.1 for the Cobblemon 1.8.2 battle initializer.
- Build for Fabric and NeoForge on Minecraft 1.21.1 with Java 21.
This mod has no additional files

