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OriginsX

A flexible race and origins system for NeoForge featuring an in-game race creator, custom HUD overlays and unique abilities.
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OriginsX-26.2-1.11.2

File nameOriginsX-26.2-1.11.2.jar
Uploader
naccelnaccel
Uploaded
Aug 25, 2026
Downloads
31
Size
244.9 KB
Mod Loaders
NeoForge
File ID
8732800
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:originsx-1643141:8732800"

Learn more about Curse Maven

What's new

🧬 OriginsX (v1.11.2) — The Stable Engine Update

Featuring massive bug fixes, UI polish, and data-loss prevention!

⚠️ CRITICAL DEPENDENCY NOTE ⚠️ This version strictly requires Race API 1.0.0+.

🛠️ Race Creator & Data Fixes

  • Power Cost Export Fix: Previously, setting a "Cost" for active abilities in the Creator did not actually save the value to the exported JSON. Active abilities created via the UI will now correctly consume Mana/Stamina!

  • Zero Data Loss (Round-Trip Fix): Editing an existing race and saving it no longer erases unknown fields (like name_key, hidden, width, height), complex condition parameters (like held_item or moon_phase), or unrecognized power types. It now exports them untouched.

  • 🛡️ Safe Renaming: Renaming a race to an ID that already exists no longer silently overwrites that race! The file now automatically gets a suffix (_2, _3...) and you will receive a toast notification to prevent accidental data loss.

🎨 UI & Quality of Life

  • Info Screen Overhaul: The Race Info window (opened with the O key) has been redesigned to match the modern menu palette! It now features a neon cyan 16px header, a sleek accent line, cyan active power names, a dark opaque background, and a muted footer.

  • Accurate Buff/Debuff Markers: The +/- markers in the Info window and the race details panel were previously inverted. They now use the correct heuristic logic from the Creator's balance meter: Green + for Buffs, Red - for Debuffs, and Grey for neutral powers.

🏅 Credits

  • Testers: Parott, GermeJ

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