OriginsX

A flexible race and origins system for NeoForge featuring an in-game race creator, custom HUD overlays and unique abilities.
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OriginsX-26.2-1.11.1

File nameOriginsX-26.2-1.11.1.jar
Uploader
naccelnaccel
Uploaded
Aug 24, 2026
Downloads
22
Size
242.3 KB
Mod Loaders
NeoForge
File ID
8727865
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:originsx-1643141:8727865"

Learn more about Curse Maven

What's new

🌐 OriginsX (v1.11.1) — The Multiplayer & Dedicated Server Update

⚠️ CRITICAL DEPENDENCY NOTE ⚠️ This version strictly requires Race API 0.7.6+. Older versions lack the new client-server sync code, which will result in an empty race list on multiplayer servers!

🛠️ Dedicated Server Fixes & Operator Features

  • CRITICAL — Dedicated Server Crash Fixed: Fixed a fatal crash on dedicated servers during startup. The main mod class was unconditionally initializing client-side GUI setups. We've added strict client-side guards so the server logic runs flawlessly without crashing.

  • Operator Server-Side Imports: Race importing now fully works on multiplayer servers! If an operator (requires COMMANDS_GAMEMASTER permission) pastes an ORX1:... string, the client securely sends an import packet to the server. The server validates the string, saves it to the imported_races datapack, and auto-executes /reload to distribute the new race to all players!

  • Smart Import Button: The "Import" button now intelligently adapts to your environment: in single-player, it writes directly to the world; on a server, it routes through the secure operator packet; if you lack permissions, it gives a clear denial message.

  • Under-the-Hood: Moved the rendering mixin into the dedicated client configuration to prevent warnings about missing client targets on server startup.