OriginsX

A flexible race and origins system for NeoForge featuring an in-game race creator, custom HUD overlays and unique abilities.
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OriginsX-26.2-1.10.8

File nameOriginsX-26.2-1.10.8.jar
Uploader
naccelnaccel
Uploaded
Aug 24, 2026
Downloads
14
Size
219.2 KB
Mod Loaders
NeoForge
File ID
8722570
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:originsx-1643141:8722570"

Learn more about Curse Maven

What's new

🌟 OriginsX Major Update (v1.10.8)

We are excited to present a massive update that brings a brand-new resource system, completely overhauled UI components, and massive improvements to the Race Creator! Here is the aggregated changelog for the latest versions:

⚡ New Resource System & Customizable HUD

  • Mana & Stamina System: Added a fully functional Resource Systemundefined. Races can now be configured with Mana (used for active abilities) or Stamina (which can be consumed for running, attacking, or using abilities)undefined.

  • Customizable HUD: Introduced a fully customizable on-screen display for ability cooldowns and the new resource barundefined. Players can tweak the position, size, colors, and even load custom textures via a dedicated in-game HUD settings menuundefined.

  • Keybind Fixes: Resolved control conflicts, such as moving the Skill Tree menu to a different default key so it no longer overlaps with the HUD Settings keybindundefined.

✨ Global UI Overhaul (Pickers)

  • Creative-Style Menus: Completely redesigned the item, mob, and effect selection menusundefined. They now look and act like the Creative Mode inventory, featuring category tabs, visual icons, built-in search, and full registry accessundefined.

  • Categorized Power Picker: The Power Type selection menu in the Race Creator is much more user-friendlyundefined. The clunky fullscreen list has been replaced with a compact, categorized pop-up panel (grouping powers into Active, Combat, Movement, etc.)undefined.

  • Visual Indicators: Added color-coded text and specific tags (arrows and text labels) to power lists, making it easy to instantly distinguish between Active skills, Buffs, and Debuffsundefined.

🛠️ Race Creator Expansion

  • Composite Conditions: Added support for advanced logic with ALL OF, ANY OF, and NOT conditionsundefined. You can now combine multiple requirements for your abilities directly within the editor interfaceundefined.

  • Complete Parameter Audit: We reviewed all power types and added previously missing JSON parameters (such as the hidden power flag, darkness duration, and specific multipliers) directly into the visual editorundefined.

  • Cleaner UI: Technical parameter descriptions (e.g., in Kill Rewards) no longer clutter the screen; they have been moved into neat, hoverable tooltipsundefined.

🐛 Bug Fixes & Localization

  • Visual & Editor Fixes: Fixed multiple UI bugs, including invisible power names (caused by missing alpha-channel transparency), overlapping buttons in the editor, and a bug where the power list wouldn't open in the Skill Tree editorundefined.

  • Client-Server Sync: Fixed the synchronization logic for toggleable abilities, ensuring they correctly check states and deactivate on the client sideundefined.

  • Translations (EN, RU, UK): Massive localization updateundefined. Dozens of missing or raw system translation keys have been replaced with proper, readable text across the interface, power descriptions, and menusundefined.

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