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Origins (Fabric)

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

File Details

1.19.3: Origins 1.8.0

  • R
  • Jan 22, 2023
  • 2.18 MB
  • 3.5K
  • 1.19.3
  • Fabric + 1

File Name

Origins-1.19.3-1.8.0.jar

Supported Versions

  • 1.19.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:origins-391943:4360289"

Quilt

modImplementation "curse.maven:origins-391943:4360289"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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[O] marks changes in Origins, [A] marks changes in the underlying Apoli version.
@-mentions are GitHub usernames. Thanks to all contributors!

### Additions
* [O] Added Finnish translation (thanks @Maxmani)
* [A] `block_collision` entity condition now has a `block_condition` field (thanks @eggohito)
* [A] `particle` power type has new fields: `visible_while_invisible`, `count`, `spread`, `offset_y` (thanks @Dahminh)
* [A] `replace_inventory` entity action has new field `merge_nbt` (thanks @eggohito)
* [A] `drop_inventory` entity action has new field `amount` (thanks @eggohito)
* [A] Added entity condition: `glowing` (thanks @LimonBlaze)
* [A] `invisibility` power type has new field `render_outline` which allows control over whether glowing outlines are visible (thanks @LimonBlaze)

 

### Changes
* [O] Updated to 1.19.3 (thanks @halbrg)
* [O] Updated Korean translation (thanks @Snaplan)
* [A] `invisibility` power type does not completely cancel rendering anymore when `render_armor` is false (thanks @LimonBlaze)
* [A] (Internal/technical) `Active.Key` objects are now comparable, added `hashCode` and `equals` method (thanks @MerchantPug)