karsmod-fabric-1_1_2.jar
Curse Maven Snippet
What's new
Kars: Ultimate Lifeform, changelog
1.1.2 (patched from 1.0.0)
I haven’t played this build in Minecraft. I only checked the code and bytecode.
Stats (Ultimate form)
- Speed bonus raised from 50% to 60%.
- Strength (100%), hearts (16), armor (4 bars) and base-form values (speed 40%, strength 65%, hearts 13) are unchanged, because the old defaults already matched what you asked for.
Abilities
- Arm Blades (primary): now hit every 10 ticks (0.5 s) instead of every 20. Damage per hit is halved, so total damage per second is the same as before.
- Blade Spin (secondary): cooldown raised from 200 to 400 ticks (20 s).
Flight (Ultimate form)
- Flight now lasts 20 seconds of actual flying, then there is a 15-second cooldown before you can fly again. The timer only counts while you are really flying, not while standing with flight unlocked.
- When the 20 seconds run out, flight switches off at once, so you fall if you’re still in the air.
- The 20 s / 15 s timings are built into the jar and not in
karsmod.json.
Awakening pose
- The pose now starts with the player lying on their back for 5 seconds, then rising into the original Kars pose and holding it for 6 seconds. That makes 11 seconds in total (
ultimate_form.poseDurationTicks= 220). - The original arms-raised pose is unchanged. The lying position is my estimate, so you may need to adjust the
"y": -0.6value inkars_pose.jsonif you float above or sink into the ground.
Config
karsmod.jsonnow comes as a complete file with every setting, in the flat format the mod actually reads (for example"ultimate_form.speedBonus": 0.6). My earlier nested version was ignored.- The new defaults are built into the jar, so a fresh install or fresh server creates the right file by itself.
- An old
karsmod.jsonfrom an earlier run overrides the built-in values, so delete it or replace it with the new one.
Fixes
- Fixed the startup crash from version 1.1.0 (
VerifyErrorinKarsEvents.tickPlayer). It came from my flight patch.
Unchanged
- Fire, poison and hunger immunity, the Red Stone of Aja recipe, blood bottles, bleeding, night regeneration, sun damage and the
pillar_theme.oggsound.
Requirements: Minecraft 1.20.1, Fabric Loader 0.14.21 or newer, Fabric API, Origins and Player Animator. Everyone on a server needs the same jar.
This mod has no additional files

