Origins: Races & Bloodlines
An add-on for Origins where you pick three things: your origin, your race and your bloodline. You can play as a zombie, skeleton, piglin, enderman, werewolf and more, and you actually look like that mob in game.
- Your origin gives you your powers.
- Your race gives you your body, base stats and traits. Skeletons eat souls instead of food, zombies only eat meat, endermen can't use weapons but punch hard and can blink by double tapping WASD, and werewolves get forced into their werewolf form every night.
- Your bloodline is the variant: husk, drowned, stray, wither skeleton, brute, and 18 biome endermen if you have Enderman Overhaul.
- Races
- New Origins
- New UI
Origins:
Icarus: Take flight with stylish wings and protective gusts. Needs: Icarus, Trinkets (or Accessories) | Optional: You're in Grave Danger
Loot Goblin: Hoard gold, upgrade weapons, and fight dirty. Needs: Pehkui | Optional: Tierify, Traveler's Backpack, Lootr
Vampire: Wield blood magic, spectral swords, and death-defying powers. Needs: Icarus, Trinkets (or Accessories) | Optional: You're in Grave Danger
Candleborn: Scaling Hp(1200hp), Burn enemies with fire arrows, wax bombs, and fiery chains. Optional: Simply Swords (fire relics), Spell Power, AttributeFix (HP past 1024)
Hex Witch: Steal enchantments, cast curses, and form supernatural contracts. Optional: modded mobs work as familiars & contracts
Sculk Sovereign: Command Sculk summons and channel the Deep Dark. Needs: Deeper and Darker, Pehkui
Beelzebub: Climb walls, command a court of spiders and bees, and trap enemies in webs. Needs: Pehkui | Optional: Derelict (Arachne & more), The Bumblezone, MC Dungeons Armors, Traveler's Backpack
Gluttony: Devour weakened prey, borrow their health, and spew it back as bile. Needs: Pehkui | Optional: modded mobs as prey
Hoarder: Organize your loot with portable storage and crafting tools.
Reanimator: Build, equip, name, and upgrade your own undead monster. Needs: Pehkui | Optional: Soulslike Weaponry, Mutant Monsters
Hunter: Track your quarry, prepare oils and loadouts, and unleash your rage. Optional: Better Combat (torch blade), Chipped / Mine Cells torches
Sinner: A soul bound to armor. Feed metal to your shell, wield Her Darkness, and win back your five lives. Needs: Pehkui | Optional: Simply Swords (Toxic Longsword), When Dungeons Arise, Bosses of Mass Destruction