Have you ever felt a need of recurring ores in your limited minecraft world? Search no more, we have you covered!
This mod adds a simple feature to minecraft: ore regeneration.
It regenerates broken ores in world into random spots as veins, and also restores stone mined accidentally. Tunnels and underground buildings should **not** regenerate.
The process takes place when player is not anywhere near the target block to be regenerated.
Everything in the mod is configurable under .minecraft/config/OresRegeneration/ so feel free to customize as much as you want!
Permissions:
- This mod was commissioned by ArchieTheRaccoon on Discord.
- You are not allowed to include this (or any other mods of DragonForge team) in your own mod. Building addons, however, is allowed, but a friendly PM would be good.
Want to discuss anything? Need help with APIs?
Join the discord server and follow Zeitheron on Twitter!
If you would like to support my work, you can become a patron via Patreon.
update?
Whats the discord link?
Edit: found it
Will Any Other Version Of the Mod Will Be Available. Like 1.8, 1.16 or any other
This is what I've been looking for for ages. Thank you so much.
Your mod sounds really cool guys but I'm crashing a few seconds after starting mining stuff like stone, coal and iron.
Here is the crash file
In reply to DrBLOOD95:
Hello, and thanks! Also, we have issue tracker for reporting such things, please use it for reporting next time!
As for the current issue, you should configure the radius, it is set to 0 by default (which means none), just change it to a positive value in main.cfg. It will affect how far the ores will place in the world, relative to world spawn.
In reply to ZeithComms:
Thank you it solved the problem, yet while the configs of that mod doesn't look complicated I'm still confused on how I can see the results.
For example I've put 'minecraft:coal_ore' both in allowlist.json and blocklist.json and, player_distance = 4 , and radius = 4.
What does player distance means ? the distance in blocks ? or in chunks ? Because even after getting far away I still don't see the ore spawning and I am using xray mod to check for any new coal_ore, and yes I am under the MaxY limit.
I think making a tutorial would help people to understand the mod more easily.
In reply to DrBLOOD95:
The regeneration process is actually very slow. And by you putting the ore on both lists you basically do the same as nothing. Vanilla and modded ores are added through Ore Dictionary automatically, allowlist and blocklist are only for when the automated code fails to add specific ores / adds something that shouldn't be added.