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oreguard

Replace blocks the player can't see before the chunk data is sent out.

Replace blocks the player can't see before the chunk data is sent out.

Only ores whose six faces are all enclosed by solid blocks are rewritten; blocks adjacent to air that the player could already see are sent as-is, so ores in caves remain real, and there are no "visible but unminable" ghost blocks.

The truth is automatically restored when the player approaches: periodically, plus "breaking one block immediately reveals the ores it was hiding," so mining feel matches vanilla. Unbreakable blocks such as bedrock are never disguised.

Three modes: hide ores (default), replace hidden ores with other ores, hide all solid blocks.

There is also an independent mining-behavior detection: it records "mining without any line of sight"; chain mining and area tools are recognized and exempted, and by default it only alerts administrators without taking any action.

Server-side only; no client installation required.

oreguard Team

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