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OREBOUND Core

Progress from hand prospecting to industrial mining, deep-strata exploration, the Quantum Bore, and the Worldheart in a custom underground resource system.
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orebound_core-0.1.6.jar

File nameorebound-0.1.6.jar
Uploaded
Sep 28, 2026
Downloads
98
Size
6.7 MB
Mod Loaders
NeoForge
File ID
9003153
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:orebound-core-1708440:9003153"

Learn more about Curse Maven

What's new

OREBOUND Core 0.1.6

Tool Repair, Quality of Life & Visual Polish

OREBOUND Core 0.1.6 focuses on tool longevity, repair quality of life, clearer visual guidance, and a major texture cleanup for OREBOUND equipment.

Tool Durability Protection

  • Damageable mining and utility tools now stop at 1 durability instead of being destroyed
  • A tool at 1 durability becomes Worn Out and cannot mine, attack, or perform normal tool actions until repaired
  • Worn tools remain safely in the player's inventory and can still be repaired
  • Armor and dedicated weapons continue to use their normal durability behavior
  • Compatible vanilla and modded mining tools are supported
  • Added configuration control for tool break protection

No-XP Crafting Repairs

  • Damaged tools can now be repaired directly in the player crafting grid or a crafting table
  • Use the tool together with its normal repair material
  • Each repair material restores 25% of the tool's maximum durability by default
  • Multiple repair materials can be used at once for larger repairs
  • Crafting repairs cost no XP
  • Enchantments are preserved
  • Custom names are preserved
  • Item components and existing data are preserved
  • Existing Prior Work values are preserved

OREBOUND utility tools also have dedicated repair support:

  • Crushing Hammer — Cobblestone
  • Prospector's Hammer — Copper Ingots or Iron Ingots
  • Handheld Prospector — Copper Ingots or compatible Steel Ingots

JEI Repair Integration

  • Added JEI-visible repair recipes for supported tools
  • JEI now shows valid repair materials
  • Repair displays explain the amount restored per material
  • Repair entries document that crafting repair costs no XP
  • Compatible modded tools using normal repair ingredients are supported automatically

Anvil Repair Quality of Life

  • Repairing damaged equipment in an anvil no longer increases its Prior Work repair cost by default
  • Normal repair materials are still consumed
  • Normal XP costs still apply
  • Enchanting, combining enchantments, renaming, and other non-repair anvil operations retain normal vanilla behavior
  • Added a configuration option for this behavior

Tool Visual Improvements

The Crushing Hammer now has its own heavier custom appearance instead of blending in with other early tools.

Unique custom textures have also been added for:

  • Reinforced Pickaxe
  • Steel Pickaxe
  • Osmium Drill Pick
  • Reinforced Diamond Drill
  • Core Drill
  • Worldbreaker Drill

The Reinforced Pickaxe no longer references the vanilla Iron Pickaxe texture.

Visual Guide Assets

  • Added new Mining Help visual assets for Miner setup and Resource Seam relocation
  • Added dedicated Quantum Bore construction guide assets
  • Added dedicated Worldheart construction guide assets
  • Guide images use baked-in labels and explanations so important text remains readable when scaled

Configuration

Added or expanded configuration options for:

  • Tool break protection
  • Crafting-grid tool repair
  • Repair percentage per material
  • Anvil repair Prior Work behavior

Update Notes

  • Minecraft 1.21.1
  • NeoForge
  • Java 21
  • No new world required

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