orebound_core - 0.1.0.jar
Curse Maven Snippet
What's new
Yep — for the very first public Core release, I’d make the changelog feel like a proper launch rather than trying to document all 59 internal development updates.
You can paste this straight into CurseForge:
OREBOUND Core 0.1.0 — Initial Release
The first public release of OREBOUND Core is here.
OREBOUND is built around turning mining from a simple ore hunt into a full underground industrial progression system. Begin with basic prospecting, discover large Resource Seams, build increasingly advanced mining equipment, descend through dangerous geological layers, and eventually reach the World Core itself.
Features
- Added the Origin, the starting point of OREBOUND progression.
- Added custom geological zones and underground strata.
- Added large-scale Resource Seams for industrial resource extraction.
- Added the Prospector's Hammer and advanced scanning equipment.
- Added multiple tiers of automated mining machines.
- Added mining-machine inventories and automation support.
- Added deep-game materials including Abyssite, Ancient Alloy, Worldstone, Quantum materials, and Orebound Alloy.
- Added specialized Abyssal and Corebound equipment.
- Added the World Core endgame region and progression.
- Added the Quantum Bore, a 5×5 multiblock used to safely extract Raw World Core Crystals.
- Added the full Quantum Industry processing chain.
- Added the Worldheart, a 7×7 endgame multiblock requiring massive power and coolant infrastructure.
- Added the unique Heart of OREBOUND endgame reward.
- Added the Where It Began finale at the Origin.
- Added the OREBOUND Field Manual with in-game system documentation.
- Added 30 Recovered Archive entries telling the story of the civilization that explored the depths before you.
- Added custom OREBOUND loading and main-menu presentation.
- Added optional integration with Create, Mekanism, Powah, Applied Energistics 2, ExtendedAE, and MEGA Cells.
- Added safeguards for optional-mod recipes so integrations only load when their required mods are installed.
- Added extensive survival progression, persistent world data, advancements, GUIs, custom materials, machines, tools, armor, and multiblock systems.
Notice
0.1.0 is the first public release.
The complete progression is playable, but balancing, compatibility, UI polish, and progression pacing may continue to change as the mod is tested in normal survival play.
OREBOUND is primarily designed for new worlds. Back up existing worlds before installing.
Minecraft 1.21.1 NeoForge Java 21
Developed by Spawnpoint Labs.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects
