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Ore Resurgence

Running out of ores? Well use Ore Regeneration to help!
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oreregen-1.0.2.jar

File nameoreregen-1.0.2.jar
Uploader
thtstreamer1thtstreamer1
Uploaded
Sep 2, 2026
Downloads
12
Size
104.0 KB
Mod Loaders
NeoForge
File ID
8795648
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ore-resurgence-1677301:8795648"

Learn more aboutΒ Curse Maven

What's new

Changelog β€” Ore Resurgence

[1.0.2] β€” 2026-09-01

This patch makes regeneration safer, smoother, and easier to see.

✨ Live Progress Bar

  • New boss-bar overlay that shows what chunk is regenerating, queue size, and ores placed.
  • Toggle anytime: /oregenui on / /oregenui off (anyone) or /oregen ui on/off/toggle (OP).

πŸ›‘οΈ Smarter Protection

  • Player builds stay safe: Player-placed blocks (even stone) are never turned into ores.
  • Claim aware (optional): Works with Open Parties and Claims and FTB Chunks if installed β€” automatically detected from SoftDependencies. By default terrain in claims is protected, ores still regenerate. Both are separately configurable. Works fine with no claim mod.
  • Mass mining / explosions: Large excavations, quarries, TNT and Create drills are treated as player-made.
  • Cached: Claim checks are cached per chunk (30s) for performance.

Check any block: /oregen protection status

⛏️ Underground Quarries Now Reset

  • Excavations below Y 60 reset to stone/deepslate after the same 14-day interval β€” perfect for underground quarries and Create pits.
  • If a claim mod is installed, players in an unclaimed underground quarry get a warning: β€œThis unclaimed chunk will reset β€” claim it to protect!” (5-minute cooldown, only underground, only for heavily excavated chunks).
  • Disable or tune via new [terrain] section:
[terrain]
enabled = true
underground_threshold_y = 60
warn_unclaimed_chunks = true
warn_cooldown_seconds = 300

πŸ”§ New Configuration

New [protection] in oreregen-server.toml (old protect_player_builds still works):

[protection]
enabled = true
protect_terrain_in_claims = true
protect_ores_in_claims = false
protect_player_modified_blocks = true
protect_player_structures = true
large_excavation_protection = true
large_excavation_threshold = 50000

No reset needed β€” defaults appear on first launch.

πŸ”„ Commands

  • New primary /oreresurgence + aliases /oregen, /oreresurgenceui//oregenui all remain.
  • New protection status debug command.

πŸ› Fixed

  • Heavy Core no longer regenerates as ore.
  • Large radius (/oregen regenerate 100) no longer freezes or stalls on unloaded chunks.

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