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Ore Fragments

A gameplay tweak that makes gathering resources harder by replacing normal ore drops with fragments that must be reassembled.

File Details

orefragments-0.3.0 Beta

  • B
  • Mar 25, 2026
  • 38.60 KB
  • 12
  • 1.21.11
  • NeoForge

File Name

orefragments-0.3.0.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:ore-fragments-1487783:7810981"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Major Update: The NeoForge 1.21.11 Overhaul & Handcrafted Textures!

This update brings a massive rewrite of the mod's core engine, brand new gameplay features, and perfect optimization for the latest Minecraft 1.21.4+ rendering standards.

Added:

Ported to NeoForge 1.21.11
Fully updated to support the newest Minecraft 1.21.4+ engine changes.

New Enchantment - "Pure Extraction"
Added a new Pickaxe enchantment (Max Level 3).
Grants a 33% / 66% / 100% chance to completely bypass the fragment system and drop full raw ores.
Mutually exclusive with Mending.

Auto-Assembly in Inventory
Fragments can now automatically combine into full ores directly in the player's inventory (no crafting table needed).
This feature can be disabled in the config.

Handcrafted Textures
Added high-quality textures for vanilla ores: Iron, Gold, Copper, Diamond, Emerald, Coal.

Changed & Improved:

Auto-Generator is now DISABLED by default
The mod now focuses on visual quality using dedicated textures via the minecraft:select model system.
The old dynamic tinting system is now treated as a fallback solution.

To re-enable automatic support for modded ores, set:
AUTO_GENERATE_FRAGMENTS = true

Rendering Engine Rewrite
Replaced BlockEntityWithoutLevelRenderer with the modern ItemTintSource system.
Improves performance and removes FPS drops and memory leaks.

Clean JEI Integration
Removed recipe spam.
JEI now shows one example recipe and an informational page explaining the fragment system.