
Grow your own treasure.
“Why mine when you can just shake a bush?” — a very lazy, very rich farmer
🌱 What is this mod?
Ore Bushes adds a whole garden of resource-bearing plants to Minecraft. Plant a starter, tend it through four growth stages, and right-click a ripe bush to harvest real loot — from humble coal to a genuine diamond or an almost mythical netherite.
Every bush is a hand-built 3D model with its own silhouette, pixel-art materials, sparkling particles, and an original little harvest plink. No two bushes look or feel the same. Your pickaxe is officially on vacation.
- 23 unique plants across the Overworld, Nether, and End.
- Four growth stages (rooted → juvenile → budding → ripe) plus a spent state.
- Finite, honest yields — every plant wears out eventually, so it never trivially replaces mining.
- Rare wild spawns — the rarer the resource, the rarer the bush.
- An automation machine — the Ore Harvester — for when your green thumb gets tired.
🌿 How bushes work
1. Find or plant one
Bushes can be discovered naturally — but very rarely — growing in the wild. Wild bushes always start ripe, so a rare find can be harvested right away. The reliable way to grow your collection is to plant a starter seed on the right block, in the right dimension, and let it mature.
2. Watch it grow
A planted bush advances one stage at a time: rooted → juvenile → budding → ripe. Growth only happens when the conditions are right:
- Correct dimension — Overworld, Nether, or End.
- Correct substrate — grass, farmland, moss, deepslate, amethyst, sculk, netherrack, soul soil, basalt, magma, end stone, purpur, or obsidian (see the tables below).
- Correct depth for a few fussy plants (diamond, echo shard, netherite, ancient debris).
- Optional light — only if the server enables that rule.
Higher tiers grow more slowly. There is no real-time cooldown; it is a per-random-tick chance, so impatient farmers should bring a book, a snack, or a faster world.
3. Harvest the good stuff
Right-click a ripe (age 3) bush to harvest. Here's the twist that keeps things balanced:
- The bush stays ripe — no waiting to regrow between harvests.
- Every harvest permanently ticks up its lifetime counter.
- When the counter runs out, the plant becomes spent: no more drops, no more particles, no more luck. Time to plant a new one.
- Breaking a plant always returns a starter seed, at any age, so you can relocate your garden freely. Breaking a ripe, non-spent plant also drops one resource.
4. Help it along (a little)
- Bone meal only helps tier 1 plants, and only when their growing conditions are valid.
- Fortune can add a little extra on lower tiers — but it can never inflate the rare tier 3–4 resources.
- Some plants give you a small bonus effect when harvested by hand (see the traits table).
Bushes are walk-through
They gently slow you down when you brush through them, but you won't get stuck on invisible cubes. They're plants, not walls.
⭐ Tiers at a glance
Every plant belongs to a tier. Higher tier = rarer resource, fewer lifetime harvests, slower growth. Tier 1–2 plants can occasionally yield a couple of resources per harvest (capped at 3); tier 3–4 always give exactly 1, because a diamond does not come in a buy-one-get-one bundle.
| Tier | Lifetime harvests (default) | Growth speed | Typical plants |
|---|---|---|---|
| ⭐ Tier 1 | 15 | Fastest | Coal, copper, sugar |
| ⭐⭐ Tier 2 | 10 | Brisk | Iron, gold, redstone, lapis, amethyst, quartz, glowstone, chorus fruit |
| ⭐⭐⭐ Tier 3 | 6 | Slow | Emerald, diamond, XP, blaze, ender pearl |
| ⭐⭐⭐⭐ Tier 4 | 4 | Slowest | Netherite, ancient debris, echo shard, golden apple, ender eye, shulker shell, dragon breath |
All harvest limits are configurable (capped at 15). Talk to your server owner if 4 feels criminal.
🌍 The Overworld collection (13 plants)
| Plant name | Harvest | Tier | Harvests | Grows on |
|---|---|---|---|---|
| 🌿 Cinder Fern | Coal | 1 | 15 | Grass or farmland |
| 🌿 Patina Frond | Copper nugget | 1 | 15 | Grass or farmland |
| 🌿 Frosted Cane | Sugar | 1 | 15 | Grass or farmland |
| 🌾 Ferric Reed | Iron nugget | 2 | 10 | Farmland |
| 🪷 Gilded Lotus | Gold nugget | 2 | 10 | Farmland |
| 🌿 Pulse Vine | Redstone | 2 | 10 | Farmland |
| 🪭 Azure Fan | Lapis lazuli | 2 | 10 | Farmland |
| 💜 Chiming Cluster | Amethyst shard | 2 | 10 | Amethyst block |
| 🗼 Verdant Spire | Emerald nugget | 3 | 6 | Moss |
| 🍄 Insight Cap | Bottle o' Enchanting | 3 | 6 | Moss |
| 💎 Prismatic Crown | Diamond nugget | 3 | 6 | Deepslate, below Y 0 |
| 🕸️ Echo Tendril | Echo shard | 4 | 4 | Sculk, below Y 0 |
| 🍎 Aureate Bonsai | Golden apple | 4 | 4 | Moss |
🔥 The Nether collection (5 plants)
| Plant name | Harvest | Tier | Harvests | Grows on |
|---|---|---|---|---|
| 🦴 Ivory Thorn | Nether quartz | 2 | 10 | Netherrack |
| 🏮 Lantern Bloom | Glowstone dust | 2 | 10 | Soul soil |
| 🦌 Ember Antler | Blaze rod | 3 | 6 | Magma block |
| 🖤 Obsidian Heart | Netherite nugget | 4 | 4 | Basalt, below Y 32 |
| ⚙️ Relic Knuckle | Ancient debris | 4 | 4 | Basalt, below Y 32 |
🌌 The End collection (5 plants)
| Plant name | Harvest | Tier | Harvests | Grows on |
|---|---|---|---|---|
| 🕯️ Chorus Candelabra | Chorus fruit | 2 | 10 | End stone |
| 🫘 Rift Pod | Ender pearl | 3 | 6 | End stone |
| 👁️ Watcher Orchid | Ender eye | 4 | 4 | End stone |
| 🐚 Shell Rosette | Shulker shell | 4 | 4 | Purpur block |
| 🐉 Dragon Chalice | Dragon breath | 4 | 4 | Obsidian |
✨ Special plant traits
Some plants are show-offs. Here's what makes them special:
| Plant | Trait |
|---|---|
| Pulse Vine | Glows at light level 4 when ripe |
| Chiming Cluster | Glows at light level 4 when ripe |
| Insight Cap | Glows at light level 4 when ripe; hand-harvest grants 10 seconds of Night Vision |
| Lantern Bloom | Glows at light level 8 when ripe |
| Ember Antler | Glows at light level 8 when ripe |
| Dragon Chalice | Glows at light level 6 when ripe |
| Aureate Bonsai | Hand-harvest grants 3 seconds of Regeneration |
Handy for lighting a base by farming. Yes, that's allowed. No, we won't tell the torch.
🤖 The Ore Harvester
When hand-harvesting 23 bushes becomes a full-time job, build the Ore Harvester: a chunky steel-and-bronze machine that automatically harvests ripe plants in a configurable radius around itself. It respects every lifetime limit, so it can't milk a bush forever either.
Machine states
| State | Indicator | What it means |
|---|---|---|
| Idle | 🔵 Blue | Waiting for its next harvest interval, or no ripe plants in range |
| Running | 🟢 Green | Successful harvest — spinning cutter, sparks, radius pulse and light for 2 seconds |
| Blocked | 🔴 Red | Its storage and the inventory above are full; the shutter closes |
| Paused | 🟠 Amber | An adjacent redstone signal pauses it and resets the timer |
Storage & handling
- 36 internal storage slots (4 rows of 9), plus your inventory in the machine's screen.
- It fills its own storage first, and only pushes overflow into a container directly above — so a chest on top is optional.
- Hoppers and pipes can extract from any side, but cannot insert. The machine is a giver, not a taker.
- While working, particles trace only the perimeter of its active harvesting square, so you can see exactly what it covers.
Upgrades (place blocks below the machine)
| Block below | Effect | Default |
|---|---|---|
| Diamond block | Speed (seconds per harvest) & deeper range | 1s speed style / radius 8 via block two below |
| Gold block | Speed & range | 20s / radius 4 |
| Iron block | Speed & range | 30s / radius 3 |
| Nothing | Base speed & range | 40s / radius 2 |
Tip: a block one below the machine changes speed; a block two below changes range. Go on, make a diamond-block throne for it. It has earned it.
⚙️ Server-friendly configuration
Everything important is tweakable without touching the code:
| Setting | Default | What it does |
|---|---|---|
| enableBonemeal | True | Allow bone meal to speed up tier 1 plants |
| enableFortuneBonus | True | Let Fortune add a little extra on lower tiers |
| enableVillagerTrades | True | Let farmers and wandering traders offer bush starters |
| enableComposting | True | Allow bush starters in a composter |
| growthChancePercent | 100 | Per-random-tick chance to advance a stage |
| requireLight / minLight | False / 9 | Optionally require a light level to grow |
| amountMultiplier | 1.0 | Multiplies hand and machine harvest drops |
| matureBonus | 1 | Extra items from a fully grown bush |
| harvestsTier1–4 | 15 / 10 / 6 / 4 | Lifetime harvests per tier |
| Harvester speed & range | See machine section | Seconds per harvest and radius per upgrade block |
Mining is overrated. Let nature do the heavy lifting — one bush at a time.
Ore Bushes: bringing nuggets and smiles since the first seed.

