ore_and_alloy-1.0.0.jar
Curse Maven Snippet
What's new
## [1.0.0] - 2026-06-18
First stable release of the architecture developed during the `0.2.1` cycle.
### Core Rework
- Repositioned Ore & Alloy as a focused ore, metal, and alloy database with code-driven registration.
- Vanilla materials are always registered; additional catalog materials activate only when a known provider mod is installed, without KubeJS or config activation.
- Canonical recipe rewriting, shared tags, and JEI/EMI duplicate hiding are enforced by the mod.
- Limited material forms to ores, raw materials, crushed materials, ingots, nuggets, dusts, plates, rods, gears, and storage blocks.
- Removed gems and all unrelated materials, including amethyst, coal, diamond, emerald, lapis, quartz, redstone, ruby, and sapphire.
- Removed molten fluids, shards, rings, screws, bolts, clumps, crystals, springs, legacy dust variants, and long rods.
- Removed worldgen, prospectors, modular tools, workstations, guide book content, networking, and their assets; these systems are reserved for separate companion mods.
- Rebuilt datagen, language entries, tags, models, recipes, trims, and JEI/EMI APIs around the reduced scope.
- Removed the KubeJS API, runtime material activation requests, unification toggles, audit/snapshot settings, and built-in machine-mod compatibility recipes.
- Removed the config file and config screen; periodic material tooltips are now an always-on core behavior.
- Removed the unused runtime unification-priority override infrastructure.
- Replaced the text-based material manifest with a structured JSON resource.
- Cleaned release metadata and documentation for the stable 1.0.0 export.
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