orcinvasion-1.0.2
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What's new
Orc Invasion 1.0.2 Changelog
English
Version 1.0.2 introduces a new heavy unit, richer loot, and a reworked invasion system.
New mob: the Troll. A massive frontline bruiser with enormous health, slow regeneration, and the ability to shrug off most attacks. It joins the horde as the heaviest unit so far, and it no longer spawns spores when it dies.
Improved loot: every orc now drops themed loot. Goblins drop baked potatoes and cooked chicken. Primitive orcs drop cooked beef, cooked porkchop and bones. Cannoneers drop iron ingots and gunpowder. Shamans, psionic casters and tactical commanders drop their own supplies. Sea raiders drop cooked salmon and cooked cod, and the Wavebreaker drops iron, copper and gunpowder. The Troll drops steak, bones and bone blocks.
Reworked invasion: the old endless escalation is gone. Invasions now run on a repeating 13-day cycle. A wave spawns every day at 16:00 around eligible surface players, starting weak on Day 1 and reaching full strength on Day 13, then the cycle resets. Underground and high-mountain players are skipped. From the second cycle onward every wave gains extra elite units. Clearing a wave drops a glowing bonus reward for the killer, and every invasion unit is marked with a permanent glow so the horde is always visible.
中文
1.0.2 版本带来了新的重型单位、更丰富的掉落,以及重做后的入侵系统。
新增生物:巨魔。拥有巨额生命、缓慢再生,能硬抗大部分攻击的重型前排蛮兵,是兽潮目前最重的单位;巨魔死亡后不再产出孢子。
完善掉落:所有兽人现在都有主题掉落。地精掉落烤马铃薯与烤鸡肉;原始兽人掉落烤牛肉、烤猪肉与骨头;炮手掉落铁锭与火药;萨满、灵能小子与战术小子掉落各自的补给;海上入侵者掉落烤鲑鱼与烤鳕鱼,破浪车手掉落铁锭、铜锭与火药;巨魔掉落牛排、骨头与骨块。
重做入侵:原来的无限变强机制已移除。入侵改为循环往复的 13 天周期。每天 16:00 在符合条件的在线地表玩家周围生成一波,第 1 天最弱,第 13 天达到满编强度,随后周期重置。地下与高山玩家会被跳过。从第二周期起,每一波都会额外增加精英单位。清空一波会在击杀者处掉落发光奖励,所有入侵单位都带有永久发光标记,兽潮始终清晰可见。
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