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Orbital Arsenal

Call down cinematic orbital strikes with a remote: erase the world with a sun lance, drop a spike from Saturn, make Orion fall or tear the land into the sky!
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Description

Orbital Arsenal

Orbital Arsenal is also available for Minecraft Bedrock Edition. Made by tanto811796. Feedback in the comments shapes every update.
link: https://www.curseforge.com/minecraft-bedrock/addons/orbital-arsenal

Call down orbital strikes with a single remote, and watch every one of them happen.

Craft the Uplink Remote, pick a strike, aim and fire. Before it lands, a cinematic takes you up to the weapon in orbit: a vast Earth curving below a thin glowing atmosphere, mirror arrays catching the Sun, a black hole on a leash, a relay platform skimming the surface of a hypergiant star. Then the camera drops back to your world for the impact.


Getting started

  • Craft the Uplink Remote: End Rod on top, Redstone · Diamond · Redstone in the middle, Iron Ingot · Nether Star · Iron Ingot at the bottom.
  • Use: fire the selected strike at your crosshair.
  • Sneak + Use: open the menu to choose a strike and tune it (power, damage, speed and more for each strike).
  • Charge: the remote holds 10 charges. Recharge it from the menu with redstone (10 redstone per charge) or at a Launch Console.
  • Sneak during a cinematic to skip it. The strike still lands. Cinematics can also be switched off.

The strikes

Code Strike What it does
OA-1 Helios Lance A mirror-array cannon in solar orbit focuses sunlight into one lance that erases the whole column inside the circle, from the sky limit down to the void.
OA-2 Saturn Spike A tungsten spike slung around Saturn's rings falls silently from the zenith, planes the land flat around a molten crater and stays planted from bedrock to the build limit.
OA-3 Orion's Fall Orion's seven stars lock in the sky one by one, then fall. Each one digs a crater and leaves a Starstone, and the figure burns into the ground.
OA-4 Gravity Rift A rainbow cage splits the land into 64 cells. An engine of nested cubes slams down and the ground is torn out and thrown into the sky, wave after wave.
OA-5 Sweep Lance The lance in tracking mode: you steer the beam yourself with the mouse or W A S D, burning a molten channel across the land.
OA-6 Meteor Shower A comet breaks apart above your target and rains meteors over the zone. Every crater leaves Meteorite Ore to mine for iron, gold and sometimes diamonds.
OA-7 Singularity Seed A contained micro black hole drags everything toward its core, eats the ground, then collapses into a perfect spherical void lined with obsidian.
OA-8 UY Scuti A relay catches a flare from one of the largest stars known and drops a piece of it on your target. It pulses three times, then goes nova, leaving glowing Hypergiant Slag.
OA-9 Orbital Drop A transport beam locks onto you, you vanish and fall out of the sky at the coordinates you chose, landing in a blue shockwave without taking fall damage.
OA-10 Recon Drone Fly a drone over the area from its own camera. Everything alive below is outlined and the spot under it shows its coordinates.
OA-11 EMP Pulse An ion array in orbit discharges a violet storm that knocks every station in the zone offline and drains shields. Living things are only stunned.
OA-12 Cryo Lance A beam colder than space freezes the land: ice, snow, ice spikes and a blizzard. Water turns to ice, lava to obsidian, and everything inside is frozen in place.

Cinematics

  • Real space scenes. Earth is lit pixel by pixel, with drifting clouds and their shadows, the Sun glinting off the oceans, city lights on the night side and a blue atmosphere that turns orange at sunset. The satellites are built from crinkled gold and silver foil, solar cells and painted panels, and they cast their own shadows. Stars boil with granulation and flames, and the black hole bends its glowing disk over the top.
  • Shot like a real camera. Light blooms around the Sun and the beams, with a filmic tone, a soft vignette and a little film grain.
  • Impact frames. At the moment of impact the picture snaps into stark black-and-white ink for a few frames, manga style.
  • A camera that keeps the action in view. It finds a clear spot when trees or hills would block the shot, and moves smoothly while craters are being dug.
  • Everyone nearby watches. Players around the caster see the cinematic too.

In the world, explosions are made of rolling volumetric fire and smoke, beams are living plasma, and real chunks of the ground fly out of every crater.


Stations: defense and redstone

  • Launch Console: insert an Uplink Remote, set a target (type the coordinates or mark it by looking and sneaking) and fire it with any redstone signal. It also recharges the remote.
  • Shield Projector: a dome that catches every orbital strike aimed inside it, using one charge per strike. Charge it with redstone.
  • Radar Station: raises an alarm when a strike is aimed inside its radius, sends a redstone pulse with every beep until impact, and shows everyone inside the time left and the impact coordinates.
  • Decoy Beacon: pulls the first strike aimed inside its radius onto itself, then disarms.

EMP Pulse passes straight through Shield Domes and shuts every station in the zone down for 30 seconds.


Requirements

  • Minecraft Java Edition 26.2
  • Fabric Loader and Fabric API
  • Install on both the client and the server.

Photosensitivity: the impact frames are brief full-screen flashes. Turn on Hide Lightning Flashes in Accessibility settings to disable them.


Orbital Arsenal is also available for Minecraft Bedrock Edition. Made by tanto811796. Feedback in the comments shapes every update.

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