File Details
v0.1.0 for NeoForge 26.1.x
- R
- May 1, 2026
- 105.14 KB
- 23
- 26.1.2+2
- NeoForge
File Name
optical-neoforge-0.1.0+26.1.x.jar
Supported Versions
- 26.1.2
- 26.1.1
- 26.1
Curse Maven Snippet
Optical v0.1.0 for 26.1.x 🎉👏
- Reorganized some config options again, notably readding the dedicated Freelook config tab.
- Added configurable action bar messages for Freecam, Freelook, Detached Camera, and Gamma. Action bar state messages are styled with green for Enabled and red for Disabled.
- Renamed and rebound some keybinds, and added keybind visibility filtering so disabled modules hide their related keybinds which I think is pretty cool
Final beta! 🎉 Optical beta3
- Tweaked README and mod description
- Replaced mod icon
- Reworked Freecam camera behavior, first-person lock, improved movement/smoothing, and various bug fixes (chunk refresh, block outlines, wonky velocity).
- Added config options and reorganized settings into grouped YACL dropdowns.
- Added a dedicated Detach Camera mode with fixed transform and visible player model.
- Updated translations and keybind labels throughout.
- Added NeoForge support!
Freecam, Mixin, and Config work
- Added a new freecam flight mode toggle with both
DEFAULTandCREATIVEbehavior. - Reworked freecam movement and momentum handling, including creative-style tuning.
- Added optional collision mode for detached camera movement.
- Adjusted detached camera spawn to match in-game POV/head positioning.
- Added detached-player visual handling while freecam is active.
- Iterated on first-detach visibility stability.
- Added toggles and logic for detached player name visibility.
- Added toggles and logic for detached hand visibility.
- Added/updated mixins for rendering control and camera/player behavior:
AvatarRendererMixinEntityRenderDispatcherMixinGameRendererMixinLocalPlayerMixinEntityMixin
- Added/updated
FreecamCameraEntitybehavior for collision/physics and dimensions. - Updated freecam config model with new fields for:
- flight mode
- detached player name toggle
- detached player hand toggle
- collision toggle
- Updated config screen options and labels to match the new freecam model.
- Updated localization strings for new/changed freecam options.
Optical v0.1.0-beta2 🎉
- Renamed Brightness translations to "Gamma" keys/text.
- Moved Freelook config category into general as dropdown and other config UI reorganizing
- Expanded/tuned zoom behavior (range, easing, snapback, secondary behavior, HUD hide flow)
- Reworked gamma behavior to be much closer to the Gamma Utils behavior, fixed negative-gamma rendering path, and added gamma persistence logic and update-mode handling so saved values behave correctly per toggle settings
- Added/adjusted option override mixins and state coordination to prevent vanilla gamma option conflicts and avoid startup/dump crashes
Optical v0.1.0-beta1
- Updated README
- Dropped broken "Better Third Person" Freelook style implementation and finished up with that
- Cleaned up brightness logic and config options for customizable brightness
- Added keybinds for brightness toggle, increase, and decrease
- Updated translation keys

