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Open Modular Lighting

Adds modular lights to Minecraft. Floodlights, industrial lights and more!
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Open Modular Lighting 1.0.0+1.12.2-forge

File nameopenmodularlighting-1.0.0-mc1.12.2-forge.jar
Uploader
KeridosKeridos
Uploaded
Nov 2, 2026
Downloads
13
Size
237.7 KB
Mod Loaders
Forge
File ID
9411963
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:open-modular-lighting-268178:9411963")

Learn more about Curse Maven

What's new

Changed

  • Requires OMLib 4.0.0 or newer

Fixed

  • The grow light no longer grows its crop the moment it is placed or loaded (with a growth chance of 0 it now never grows)
  • A floodlight right behind a block lights up as soon as that block is removed, instead of after up to 30 seconds
  • Phantom light blocks whose lit state was changed by a command go back to matching their floodlights
  • UV light left behind by a UV floodlight removed without its removal hook no longer hurts and removes itself
  • Floodlights copied with their data (/clone, structures) cast their own beam at once
  • Floodlights and fluorescent lights in rotated or mirrored structures turn with them
  • The wide cone lights at least one block when the cone range is set below 4
  • The grow light's GUI explains the wait after turning off, like the floodlights' GUIs
  • The carbon floodlight's GUI no longer shows no time left in a cone mode with fuels of enormous burn time
  • Missing translations: the death message of a mob killed by UV light while fighting a player, the names of the phantom and UV light blocks in German and Russian, and the "Configured" tooltip in Russian

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