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Offline Player Cache: Directors Cut

A port of Offline Player Cache which is a API Mod using Fabric to allow caching player data on the server while the player is offline.

File Details

2.0.0+1.20.1-beta.2

  • B
  • Aug 2, 2024
  • 69.12 KB
  • 10
  • 1.20.1
  • Forge + 1

File Name

OfflinePlayerCache-Forge-2.0.0+1.20.1-beta.2-dev-shadow.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:opc-directors-cut-1019391:5588940")

NeoForge

implementation fg.deobf("curse.maven:opc-directors-cut-1019391:5588940")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Additions 🍎

  • Hey, hey, I figured out how to do a multi-loader project! (sorta)
  • This update is compatible for (hopefully) all loaders.

Changes 🌽

  • Rewrote the cache (again).
    • The cache now uses a record-based system for registering with a provided Codec.
    • Register your record using OfflinePlayerCacheAPI#register.
    • Get your cache using OfflinePlayerCacheAPI#getCache.
  • Proper documentation will arrive upon release.