axyon-0.7.7-alpha.jar
Curse Maven Snippet
What's new
0.7.7 Highlights
- Fixed - the F3 debug screen could get stuck open when joining a world and refuse to close
- Root cause: the game persists "always on" debug entries to disk (the Performance profile pins the FPS entry), and the overlay honored them even when F3 was toggled off
- The overlay is now keyed strictly to the F3 toggle, and any stale pinned entry is healed automatically once per launch
- Fixed - Vulkan was not applied on the very first launch of a fresh install
- The game's options migration silently reset the renderer choice when options.txt had no version stamp; both the fresh-file and stamp-less paths are now covered
- Fixed - a rare race that could briefly leave a chest (or other block entity) invisible after its chunk section rebuilt
- Fixed - the startup log reported the wrong mod version; the version is now read from the mod metadata and can never drift again
- Fixed - all log messages now say Axyon (the old name still appeared in 23 log lines, including the ones you would paste in a bug report)
- Added - resource pack compatibility: if a pack overrides vanilla's terrain shaders (custom fog, lighting packs), Axyon now detects it and steps aside so the pack looks exactly as its author intended
- Updated - small performance polish from a fresh profiling pass: two per-frame map lookups replaced with primitive structures on the terrain hot path
- Updated - internal memory hardening: native buffers are now freed in an order that survives device errors, and the session teardown path was audit-proven leak-free
- Updated - the verification suite grew again: failure-forcing tests (a deliberately broken install must render clean vanilla - proven), full Vulkan validation runs, and honest deep metrics for the flight benchmark scene
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