OneChunk-1.4.3.jar
Curse Maven Snippet
What's new
1.4.3:
- fixed a fatal startup crash caused by the true random economy trying to pull items before other mods had finished loading. Item caching is now safely delayed until the
postInitphase. - fixed and removed the old
SpawnHandlerghost timers to patch a long-term memory leak on servers. - fixed and increased the
Packetbyte limit to 65,536 to prevent the game from crashing when scanning completely solid chunks. - Fixed missing sides on ghostchunk visual and also improving the visuals.
- added roguelike config. new events will appear only when theres a new chunk. you can configure the spawn chance, items, etc.
- added a milestone config.
- added /chunkmap command. Project a 3d minimap. Shows unlocked chunks, the origin, and your next target.
- added /chunkpulse command. Spend xp to scan the current chunk. Highlights all ores through walls using xray.
- added /chunkgamble command. Manually spend xp to force a random event to spawn in your current chunk.
- added /chunkreturn command. Teleport safely back to Chunk [0,0] for a small xp fee.
- added /chunkstructure command. Calculate exactly what level you need to reach to find the target structure.
- added /chunkinfo command. Check your current level, target coordinates, and exact expansion costs.
- removed starter animals config.
it is recommended to delete old one chunk worlds and config prior to 1.3.2.
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