Just a normal One Punch Man mod. Some of Saitama's skills work only with the 'Z' key, others are activated with a click, and some use both. The Serious Punch only starts destroying blocks from a distance of 5 blocks. This was a decision I made to avoid falling into the void when using it on the ground.
AttributeFix is required. One Punch Crafts uses attribute values far beyond Minecraft’s default limits, and the mod configures the necessary limits automatically.
New things added to the mod are listed in the changelog of the files, so take a look at them. The description will only be updated occasionally.
Current Saitama Abilities
Weak Punch
Basic punch with low power.
Normal Punch
Standard punch with average strength.
Serious Punch
You can hit the entities directly or press Z with Serious Punch selected to use the punch even without hitting the entities directly.
Serious Flatulence
You need to activate it in the abilities menu and then use it with the default key P.
Weakening Punch
A punch with nearly the same strength as the Weak Punch, but it adjusts not to kill the entity and leaves it with minimal health (it does not take into account effects like
resistance or absorption, so even with this punch, the creature can still have relevant health points). The punch will also drop the armor and items in the mob or player’s main and
secondary hand.
Quick Backstab
Aim at an entity and use the default key Z. This will teleport you to the entity and then execute a normal punch on it.
Super Speed
Increases your movement speed significantly.
Fast Block Breaking
Breaks and drops any block with a single hit.
Serious Punch Range
The range of the Serious Punch uses block loading as parameters, so how far it travels in a direction depends on the chunk loading. Therefore, low render distances will result in a
shorter traveled distance. Note that the Serious Punch travels through loaded blocks or blocks that will be loaded by the server, so it can go slightly beyond visible chunks and continue further if it encounters a chunk loaded by block or another player.
Use /oneutil to select your character.
## Controls
- Hold R: open the technique wheel.
- Tap R: return to the previous technique.
- Left-click: use the selected technique’s primary attack.
- Z: activate the selected technique.
- H: open VFX and character options.
- O: use Dimensional Punch.
- P: use Serious Flatulence after enabling it.
Characters
Saitama includes Weak, Normal, Serious and Weakening Punches, consecutive punch barrages, Quick Backstab, area attacks, extreme movement and block breaking.
Boros includes multiple forms, regeneration, flight, energy attacks, destructive movement, Roaring Cannon and CSRC.
Serious Punch destruction begins away from the player to prevent accidentally falling into the void. Its maximum range depends on the chunks loaded by the server.
AttributeFix and Player Animator are required. AttributeFix is configured automatically to support the mod’s extremely high attribute values.
Immersive Portals is optional. Dimensional Punch works with or without it.

