Description
ONE BLOCK MAN: REBORN
A long-term RPG framework set in the One-Punch Man universe for Minecraft 1.20.1 (Forge).
Train, fight and grow from an ordinary nobody into something beyond human.
β οΈ Alpha release (0.41.0-alpha). The mod is under active development. Expect bugs and balance changes, and back up your worlds before updating.
Fan-made. Not affiliated with ONE, Yusuke Murata or their publishers.
What is this mod?
ONE BLOCK MAN: REBORN turns Minecraft into a progression-driven RPG inspired by One-Punch Man. You start as a nobody. You train your body, choose a path, join the Hero Association, fight monsters, and eventually try to break past the limits of what a human can do.
Features
ποΈ Training and stats
- 12 trainable stats: Strength, Dexterity, Speed, Endurance, Vitality, Energy, Technique, Willpower, Psychic Power, Weapon Skill, Recovery and Perception.
- Training equipment: Heavy Punching Bag, Training Mat, Pull-up Bar, Weight Bench and Meditation Cushion.
- Exercises: push-ups, sit-ups, pull-ups, bench press, meditation, running, dodging and guarding. Each one trains different stats.
- Daily Routine with streaks (push-ups, sit-ups, squats and a run), plus a fatigue system.
- The Limiter: your stats hit a ceiling until you break your limit through consistent training. After that you grow Beyond the Limit.
- Prestige ("Reborn I–X"): rebirth for permanent bonuses, a higher stat cap and titles.
𧬠Origins and paths
Pick an origin that shapes how you grow, then walk your own path:
| Path | Style |
|---|---|
| Human / Brawler | Adaptable, with grit-based haymakers and no teacher needed |
| Martial Artist | Dojo disciplines with stances, combos, counters and ultimates |
| Esper | Telekinesis, barriers, levitation and flight |
| Cyborg | Rebuild your body piece by piece |
| Monster | Absorb Monster Cells and mutate |
| Ninja | Flash steps, stealth, wall running, throwing weapons |
| Swordsman | Drawing cuts, flying slashes, parries that cut back |
| Alien | The Monster path's evolution |
There are 15 skill trees and over 140 techniques. Combine them with a combo system, hold-to-charge heavy strikes, dash/dodge, guarding with perfect-guard timing, and an Analyze key that reveals more about a target as your Perception grows.
π₯ Martial arts
Learn seven disciplines from the dojos: Void Fist, Water Stream Rock Smashing Fist, Whirlwind Iron Cutting Fist, Swallow Step Kickboxing, Iron Fortress Grappling, Gravitational Portal Combat and Monster Calamity God Slayer Fist.
π€ Cyborg
Use the Cybernetics Workbench to install upgrades across the head, eyes, torso, arms, legs, core, reactor and built-in weapons. Parts come in Mk I, II and III tiers.
πΉ Monster
Absorb Monster Cells to gain mutations such as wings, horns, claws, extra arms, a carapace, regeneration and an inner furnace. Each stage makes you stronger and more monstrous, and changes how heroes and citizens treat you.
π¦Έ The Hero Association
- Place a Hero Association Terminal and take the registration exam: a written test plus physical tests (punching machine, 50 m sprint, endurance run, reaction test, durability).
- Climb from C-Class to S-Class by completing quests and missions.
- Threats are rated by Disaster Level (Tiger, Demon, Dragon and beyond).
- A reputation system with five factions (Hero Association, City Residents, Martial Arts Dojos, Street Gangs, Mysterious Beings) from Hated to Revered. It affects how people treat you, including shop prices and hospital treatment.
ποΈ Living cities
- Procedurally placed cities with districts and buildings: Hero Association branches, hospitals, dojos, shops, apartments, convenience stores, schools, shrines, pagodas, factories and more.
- City residents and hero NPCs populate them.
- Random emergencies break out: gang violence, monster sightings, alien landings, and heroes in trouble.
- Street thugs and alley mutants roam the overworld.
π Story mode
Follow the saga through 21 story arcs with missions, from Saitama's introduction through the Hero Association, Human Monster and Neo Heroes sagas, plus the Ninja Village arc. Track everything in the Story Journal and the in-game Encyclopedia (heroes, monsters, organizations, locations, abilities, artifacts and a timeline).
π Characters and bosses
- Over 100 characters from the series, including heroes, villains, monsters and organizations, each with spawn eggs and their own moves.
- Multi-phase bosses with their own dialogue: Brickknuckle, Crablante, Vaccine Man, the Subterranean King and the Fault Line Behemoth (a Dragon-level raid for groups of heroes).
π Tournaments
Set up a Tournament Ring and run bracket tournaments with rule sets: Full Power, Martial Arts Only, No Weapons and No Transformations. Earn titles like Rising Star, Tournament Champion and Grand Champion.
π Endgame
- The Rift: step through a dimensional fold with a Mysterious Cube to explore depths, face Echoes of the strongest, and collect Rift Shards. Breaches can open into the cities.
- God's Influence: Mysterious Cubes, visions and God-touched monsters.
- Custom Technique Creator: build your own techniques from templates (Strike, Rush, Barrage, Burst, Beam, Wave).
- Transformations with their own mastery stages and resource costs.
βοΈ Server-friendly and customizable
- Content modules can be enabled or disabled per server (Core, God's Influence, The Rift, and the story sagas).
- Difficulty modes: Casual, Normal, Hard, Heroic, Nightmare and Apocalypse.
- Separate client and server config files, and admin commands for stats, powers, story, cities, raids, tournaments and the endgame.
- Custom player animations, aura styles, hair, body and costume customization, and a custom HUD.
Requirements
- Minecraft 1.20.1
- Forge 47.x or newer
This is not a very refined version. Please report bugs and suggestions in the Issues tab or the comments.
Fan-made project. All One-Punch Man characters and concepts belong to their respective owners (ONE, Yusuke Murata and their publishers).




