On Old Mountain Time

Restore a lost Appalachian landscape with chestnut forests, hand-worked timber, regional crops, homestead structures, furniture, and a deep survival-building palette.
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On Old Mountain Time 0.1.0-alpha.1 - Fabric 26.1.2

File namebefore-the-blight-0.1.0-alpha.1.jar
Uploader
GreyStudioGreyStudio
Uploaded
Aug 3, 2026
Downloads
8
Size
8.1 MB
Mod Loaders
Fabric
File ID
8566513
Type
A
Alpha
Supported game versions
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:on-old-mountain-time-1637118:8566513"

Learn more about Curse Maven

What's new

On Old Mountain Time 0.1.0-alpha.1

Initial public Alpha for Minecraft 26.1.2 Fabric.

World generation

  • Added the Appalachian biome region to the normal Overworld.
  • Added Chestnut-Oak Ridge, Hemlock Cove, and Grassy Bald.
  • Added chestnut, eastern hemlock, American beech, and regional understory content.
  • Added field, forest, and old-growth chestnut forms.
  • Added roots, hollows, deadfalls, understory vegetation, and forest-floor detail.
  • Added chestnut drops, piles, saplings, growth, and decay behavior.

Timber processing

  • Added staged Broad Axe hewing for supported placed logs.
  • Added Sawing Trestles and staged Frame Saw processing.
  • Added Froe-and-Maul splitting for shingles and split rails.
  • Added recoverable unfinished workstation states.
  • Added server-authoritative terminal batching for up to 64 matching timber inputs, with proportional tool wear.

Building and decoration

  • Added a large regional construction and furnishing palette.
  • Added beams, posts, walls, joists, rough boards, shingles, chinking, fieldstone, masonry variants, fencing, stairs, slabs, doors, windows, roof details, furniture, storage, workshop objects, and agricultural pieces.
  • Added four categorized creative tabs plus an All tab.
  • Added optional connected-texture and LabPBR resource data while retaining vanilla rendering as the baseline.

Farming and food

  • Added chestnuts and roasted chestnuts.
  • Added Corn Kernels and an eight-stage corn crop.
  • Added fresh ears, dried ears, Cornmeal, and an initial food path.
  • Added the reusable Corn Drying Rack.
  • A rack accepts one to 64 fresh ears, preserves the exact stored count through its visible drying stages, and remains after unloading.

Structures

  • Added cabin homestead structures.
  • Added corn-crib structures.
  • Retained the springhouse as a command-placeable development template only; it does not generate naturally.

Compatibility and guidance

  • Added a seven-step survival advancement chain.
  • Added optional Roughly Enough Items recipe and physical-process guidance.
  • Added optional science-grounded Serene Seasons behavior; Serene Seasons and GlitchCore are not required or bundled.
  • Organized obtainable content into clear creative-menu categories.

Alpha notes

  • This version is not content-complete.
  • Balance, structure placement, recipes, vegetation, models, textures, and compatibility may change.
  • Back up important worlds before updating.
  • Later world-generation changes may require newly generated chunks.

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