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Omnidirectional-sound (ODS)

OmniDirectional Sound (ODS) adds HUD arrows pointing to sound sources. Fully configurable, it lets you adjust arrow behavior, scale, position, fade time, and ignored sounds. Choose static or dynamic arrows for better awareness.

OmniDirectional Sound (ODS) enhances Minecraft’s audio awareness by adding a directional sound visualization HUD. This mod displays arrows around the crosshair, pointing toward the source of in-game sounds, making it easier to locate enemies, mobs, or environmental noises.

Key Features:

  • 🔊 Directional Sound Arrows – Arrows appear dynamically, helping you locate sounds in real time.
  • ⚙️ Highly Configurable – Adjust arrow size, position, offset, fade time, and even ignored sounds.
  • 🎯 Static & Dynamic Mode – Choose whether arrows remain fixed (top/right/left/bottom) or rotate toward sounds.
  • ⏳ Adjustable Fade – Set how long arrows stay visible after detecting a sound.
  • 🔇 Ignored Sounds List – Customize which sounds trigger arrows to prevent clutter.
  • 🛠️ Edit Mode – Fine-tune arrow placement to fit your UI preferences.

Useful for if you are bad of hearing or want to be more aware of your surroundings.

 

https://imgur.com/cV4yqzR

Join the Discord! You can ask for help, a mod, just suggest something, hangout or request the source code of any mod I have made (if I still have the source code)

Or donate to my Kofi incase you are feeling generous!

Omnidirectional-sound (ODS) Team

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