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Old Weather2 Addon

Addon for Weather2 & CoroUtil (1.12.2): realistic wind in mph, EF/Saffir-Simpson tornadoes and cyclones, wind-based block damage, reflectivity radar, hail storms, realistic lightning & thunder, debris, fog and more.
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Old-Weather2-Addon-1.2.jar

File nameOld-Weather2-Addon-1.2.jar
Uploader
Mirza_PaSHaMirza_PaSHa
Uploaded
Oct 12, 2026
Downloads
9
Size
4.2 MB
Mod Loaders
Forge
File ID
9150424
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:old-weather2-addon-1737403:9150424")

Learn more about Curse Maven

What's new

Old Weather2 Addon 1.2

NEW: Storm Lifecycle
- Clouds now grow into rain, and rain grows into thunderstorms over time (cloud -> rain -> thunder).
- Storms can also weaken and die, stepping back down stage by stage.
- Radar shows a green bar while a storm is growing and a red bar while it is dying.

NEW: Tornado Types
- Tornadoes now come in three shapes: Rope, Cone and Wedge.
- Rope tornadoes are thin and twisty, wedges are huge and wide.
- Tornadoes now have fog variants: most are foggy, some have light fog, and a few have no fog at all.

NEW: Advanced Weather Radar
- New block: Advanced Weather Radar.
  Recipe: gold in the corners, diamond top and bottom, redstone on the sides, a Weather Radar in the center.
- Every storm gets a label: EF0-EF5 + shape (e.g. "EF3 Wedge"), C0-C5, Supercell (+ Hail), Thunderstorm, Rain, Cloud.
- Faster sweep than the normal radar.

Radar
- New radar sweep animation: storms appear when the beam passes and fade until the next sweep.
  Normal radar: 3.7 s sweep. Advanced radar: 2.2 s sweep.
- Sweep animation can be turned on/off in the EZ Config, and timings can be changed in the config.
- Forecast markers now fade together with the storm logos.
- Reflectivity mode now updates on every sweep.
- Plain clouds now show on the radar with a new cloud icon and faint reflectivity.
- New hail icon on the radar.

Weather
- Some thunderstorms and supercells can now be foggy or have dense fog.
- Hail no longer falls forever; it stops after a random time (1-5 minutes).

Commands
- /weather2 storm create cloud and /weather2 storm create supercell
- /weather2 storm growup [from] <to>: grow a storm to any stage.
  Modifiers: hail / bighail / nohail, big / normal, rope / cone / wedge
- Tornado stages now use EF names (EF0-EF5).

Settings
- New storm chance option: "Very high".
- New "Allow twisters" option: lets several deadly storms exist at once (max 3, at least 2 minutes apart).

New Config Options
- Storm_Lifecycle, Storm_Lifecycle_StageSeconds, Storm_Lifecycle_CloudToRainChance, Storm_Lifecycle_RainToThunderChance
- Storm_Tornado_RopeChance, Storm_Tornado_WedgeChance
- Storm_AllowTwisters, Twister_MaxStorms, Twister_MinGapTicks
- Radar_ScanAnimation, Radar_ScanSeconds, Radar_ShowSeconds, Radar_AdvancedScanSeconds, Radar_AdvancedShowSeconds
- Storm_FogChance, Storm_DenseFogChance
- Storm_Tornado_NoFogChance, Storm_Tornado_LightFogChance
- Storm_Hail_MinSeconds, Storm_Hail_MaxSeconds

-----------------------------------------
IMPORTANT SAFETY NOTICE

Do NOT just look at a tornado, say "eh, that's an EF3" and walk away.
There are new types now. That skinny little rope? Still an EF3.
That giant black wall you thought was "just fog"? That's a WEDGE.
And it's coming for your house. And your villagers. Especially your villagers.

Please do not stand outside filming it.
Please do not hide in a dirt hut.
Please do not die out there. 🌪️

(If you do die, at least the villagers will scream for you.)

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