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[Deprecated] OfflineAuth

1.7 Forge auth mod
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offlineauth-mc1.7.10-0.2.96.jar

File nameofflineauth-mc1.7.10-0.2.96.jar
Uploader
jack_glowsjack_glows
Uploaded
Nov 15, 2022
Downloads
612
Size
4.3 MB
Mod Loaders
Forge
File ID
4089280
Type
B
Beta
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:offlineauth-646817:4089280")

Learn more about Curse Maven

What's new

  • changeplayername command works
  • command delplayer kicks the banned user from server now
  • command playerexists looks for both identifier and username now, prints both if user found
  • information about if debug mode is enabled should be good now
  • debug config now applies to server too
  • Server public key is fetched at each keystroke in the port field, so users can confirm the fingerprint before hitting "register"
  • a lot of debug prints were added
  • minor changes allowing integration with mods, added integration to ftb lib/util
  • fixed ftb util compat when requested player isn't connected
  • Fixed players without the mod clientside being able to join the server. As the packet gets lost, there is a maximum 5 seconds delay to kick a player.

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