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Oedldoedl Explosives

The explosives module for a series that doesn't make any sense, does it?

File Details

oedldoedlexplosives-1.12.2-4.2.0.jar

  • R
  • Nov 27, 2024
  • 1.68 MB
  • 490
  • 1.12.2
  • Forge

File Name

oedldoedlexplosives-1.12.2-4.2.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oedldoedl-explosives-982078:5942576")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[4.2.0] - 2024-11-27

Added

  • added extreme farming tnts
  • added missing tns from explosives plus plus and crazy bombs
  • added jer integration
  • added ability to rotate rainbow and lol xd tnt
  • added gunpowder block
  • added top support for configurable tnt and tnts that are rotatable

Changed

  • updated creative tab implementation
  • changed the over 9000 tnt texture to more match the 1.7 aesthetic
  • changed fake tnt texture
  • moved all remaining tnts from explosives plus plus and crazy bombs over to the new explosion system
  • all tnts are now extending default explosions which make them compatible with ftb chunk claiming
  • some tnts have been renamed to avoid conflicts with same name like meteor or flat tnt
  • the tnt disrupter range limit has been removed (chunks need to be loaded)
  • nc nuke now can be ignited by a flint and steel
  • intended crashed now show a custom crash message
  • now using render helper for living entities
  • added proper meteor to the meteor tnt (look up)
  • a lot of explosion sizes and their smoothness have been adjusted
  • all tnts that previously just placed or replaced blocks in a radius now affect blocks like a proper explosion
  • some recipes that should use shapeless recipes now use proper shapeless recipes with oredict support
  • some recipes have been adjusted to accommodate new tnts and balance changes

Fixed

  • fixed some tnt that does not have a proper texture
  • fixed server crash from arrow and egg tnt
  • fixed server crash when affected blocks from explosions exceeded the max packet limit
  • fixed server crash of dynamite entities that will stay on the ground before exploding

Removed

  • removed legacy classes