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OceanWorldGen

A Mod which changes the way worlds generate, to give more priority to oceans
OceanWorldgen1.png

OceanWorldgen1.png

DeepOcean.png

DeepOcean.png

DeepOcean2.png

DeepOcean2.png

Description

OceanWorldGen

OceanWorldGen is a custom terrain and ocean generation mod for Minecraft 1.21.1 (NeoForge) that transforms the standard landmass-heavy Overworld into an expansive maritime world of deep seas, island chains, and navigable waterways.

Key Features

Expansive Open Oceans & Deep Basins: Reshapes generation so oceans generate as true, vast seas rather than small enclosed lakes, giving plenty of room to sail.

Archipelagos & Island Chains: Generates varied islands, tropical atolls, rugged sea cliffs, and resource-rich landmasses separated by deep navigable channels.

Realistic Seabed & Continental Shelves: Smooths out jarring underwater chunk transitions and lowers ocean floor depths.

Biome Distribution & Climate Tuning: Balances warm, lukewarm, cold, and frozen ocean variants alongside coastal beaches, stony shores, and island forests so every resource and wood type remains obtainable in survival mode.

Designed for Sailing Mods: Built to pair directly with Serene Sailing, Sable, and Create—giving players thousands of blocks of open water to navigate and test custom vessels.

Survival Island Progression: Travelling between biomes requires crossing open water, making boats, ships, and coastal ports essential parts of progression.

🔧 Compatibility & Installation

  • Modloader: NeoForge (1.21.1)
  • World Creation: Automatically applies to newly generated Overworld chunks in Singleplayer and Dedicated Servers.

OceanWorldGen Team

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  • 70
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