Oceanic Expanse

A 1.12.2 mod that backports many ocean features from 1.13+ and adds more new custom content!
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OceanicExpanse-1.0.7.jar

File nameOceanicExpanse-1.0.7.jar
Uploader
Sir_Squid1ySir_Squid1y
Uploaded
Jul 29, 2023
Downloads
49.0K
Size
4.4 MB
Mod Loaders
Forge
File ID
4670168
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oceanic-expanse-840576:4670168")

Learn more about Curse Maven

What's new

A big bunch of various fixes

+ Added Descent Potion recipe
~ This was left out as an oversight
+ Added Coconut to the Ore Dictionaries 'cropCoconut' and 'foodCoconutMilk'
+ Added Enchantment Descriptions
+ Added Potion Descriptions
+ Added JEI Descriptions for some features
+ Fixed food Saturations being WAY too high
+ Fixed Dead Corals not dropping without Silk Touch
+ Added proper mining speeds for various blocks
+ Blue Ice
+ Coral Blocks
+ Shelly Sand
+ Turtle Eggs
+ Added Pickaxe as the mining tool for Blue Ice
+ Fixed Tridents being able to break blocks in Creative
+ Fixed Tridents not properly stopping on odd-shaped blocks like Snow Layers
+ Added Config for Disabling more features
- Imapling
- Channeling
+ Added a... theroetical fix for Buckets crashing on severs
~ I honeslty have no way to test this fix, so I hope I guessed correctly!
+ Fixed Drowned spawning in Dimensions they shouldn't
~ This fix was real lazy, I just added a dimension check. Likely to be changed later.
+ Renamed registerItems (was registerBlocks) in OEItems
~ Clearly I missed that while copy-pasting
+ Changed the OEItems imports slightly
~ Done for Readability
+ Added @SideOnly(Side.CLIENT) to all Particle classes
- Removed PotionEffectEvents, moved into PotionBase
- Removed the Pickled and Drowned Models, now we just use the Zombie Model
+ Pickled uses a new model adding the additions atop the vanilla zombie

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