Occult AE 0.1.0-alpha (26.1.2)
Curse Maven Snippet
What's new
Alpha: expect bugs and balance changes. Back up your world before adding it, and report issues in the comments. AE2 for 26.1 is still in beta, so an AE2 update may break this file until a new one comes out.
- Ritual Chamber: a tiered compact pentacle (Foliot → Marid) that runs Occultism's rituals as AE2 patterns, with fuzzy inputs and canonical names so books and lamps stack.
- Souls in the ME network: Soul Reliquary (killing and drop patterns), Summoner, Soul Distiller, Soul Designator and Lamp Warden.
- Ascension Seals: raise machines to the next tier in place, without breaking them.
- Conclave (endgame): altars that summon demons of the Goetia in exchange for a sacrifice and a tribute in souls. Paimon (every recipe becomes a pattern), Belial (infinite channels), Bune (a limitless vault) and Glasya-Labolas (slaughter without energy, double souls), with animated 3D models on the Throne.
- Solomonic Brass, pulsing Conclave blocks and animated sigils.
- AE2 guide (G key) and JEI with the recipes, rituals included.
/occultae demon <demon|none>command (operator) to see a demon without the ritual; in Portuguese,/occultae demonio <demon|nenhum>.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

