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Oathbound Relics

Oathbound Relics adds cursed curios, powerful relics, unique weapons, and progression tied to the Oathbound Relic.
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oathboundrelics-2.0.3-1.21.1

File nameoathboundrelics-2.0.3-1.21.1.jar
Uploader
Bandit_BytesBandit_Bytes
Uploaded
Sep 11, 2026
Downloads
16.9K
Size
681.9 KB
Mod Loaders
NeoForge
File ID
8854466
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:oathbound-relics-1503076:8854466"

Learn more about Curse Maven

What's new

Oathbound Relics - Titan Remnant Fixes

Patched in this source project:

  • Skybrand Feather: resets stale glide state when no Remnant is equipped.
  • Skybrand Feather: client jump-state sender now forces an initial sync after joining.
  • Skybrand Feather: Skyward Ascent requires Sneak + Jump while airborne, matching the intended ability.
  • Skybrand Feather: plunging-strike thresholds now scale by stage consistently (Awakened 5, Ascended 4, Transcendent 4, Apex 3 blocks) for direct plunge damage, plunge AoE, and landing burst.
  • Skybrand Feather: docs/tooltips updated to explain hold-Jump glide and release-to-dive behavior.
  • Colossus Heart: Tremor no longer accumulates at Dormant and stale Dormant Tremor is cleared.
  • Colossus Heart: offensive shockwave splash now affects hostile enemies rather than arbitrary nearby living entities.
  • Ember Seed: Ascended+ heal now requires the target to have already been burning before the hit, rather than every Ember hit qualifying after ignition.
  • Ember Seed: high-Heat AoE now affects hostile enemies rather than arbitrary nearby living entities.
  • Tide Pearl: aquatic damage reduction now recognizes Guardians/Elder Guardians and Drowned in addition to WaterAnimal entities.
  • Nebula Lens: Reactive Blink now requires an attacker-sourced living hit, preventing environmental damage from randomly triggering Blink.
  • Nebula Lens: retaliation AoE now affects hostile enemies rather than arbitrary nearby living entities.
  • Void Pearl: stale tooltip wording corrected to match the implemented harmful-effect shortening at Dormant.
  • Existing secondary-damage recursion protection retained.

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