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Oaks Frontier

a complete overhaul of Minecraft and its progression system
The main menu will randomly display any images in your screenshots folder if there is any

The main menu will randomly display any images in your screenshots folder if there is any

Bird Nests naturally spawn ontop of leaves

Bird Nests naturally spawn ontop of leaves

Cactus remodel and added Dry Grass

Cactus remodel and added Dry Grass

Overhauled Woodland Mansion and Evokas only drop Totems of Undying if not in a raid

Overhauled Woodland Mansion and Evokas only drop Totems of Undying if not in a raid

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New Plants Gloves, Bushy Bush and Tall Bushes

New Plants Gloves, Bushy Bush and Tall Bushes

Now Supports Tough as Nails, Farmers Delight and Sophisticated Backpacks

Now Supports Tough as Nails, Farmers Delight and Sophisticated Backpacks

Mushroom cows now come in Moolip and Mooshroom

Mushroom cows now come in Moolip and Mooshroom

Added Diamond Brush and Renamed brush to Copper Brush

Added Diamond Brush and Renamed brush to Copper Brush

Chicken textures are now dependent on biome

Chicken textures are now dependent on biome

Cows textures are now dependent on biome and randomised for default texture

Cows textures are now dependent on biome and randomised for default texture

(showcasing)

(showcasing)

Dry Grass short and tall

Dry Grass short and tall

Enderman now drop a new food type

Enderman now drop a new food type

New Sheep types that can be found!

New Sheep types that can be found!

New Snails that can be found in jungle and swamps

New Snails that can be found in jungle and swamps

No more tree punching to get wood, get flint and crack it on some stone to get started

No more tree punching to get wood, get flint and crack it on some stone to get started

New End Biome with structures to add some life to the end

New End Biome with structures to add some life to the end

Retextured the Netherrack

Retextured the Netherrack

Magma blocks can now be found deep underground

Magma blocks can now be found deep underground

Allays now come in many different colours

Allays now come in many different colours

dig up some crepper remains as an Archaeology

dig up some crepper remains as an Archaeology

Press "C" to zoom

Press "C" to zoom

New End Plants

New End Plants

New Logo/Banner

New Logo/Banner

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Description

Description


Oaks Frontier is a Minecraft Java Neo-Forge mod for 1.21.1 designed to make the process of surviving extremely difficult without ruining the survival game experience, completely overhauling the combat system, new hunting mechanics, and overhauling a few mob's AI.

 Survival mode in Minecraft is almost too easy and hasn’t changed since the days of alpha and beta. Oaks Frontier not only aims to completely overhaul how the early days are spent but also makes progress feel rewarding and like you’re improving your skill.

 Hostile mobs have always felt lacklustre and easy to deal with after you get iron and just become core to deal with, like a mild inconvenience at best. Now all Hostile mobs (including most modded hostile mobs too) have a new attribute associated with them called “Difficulty” and when the creator first spawns they are assigned a random difficulty based on the game’s difficulty.


Progression

Flint —> Flint shard —> Flint Knife —> Fiber —> Fiber String —> Flint Axe —> Wood Tools —> Stone Tools —> Raw Iron —> Iron Nuggets —> Iron Ingot —> Iron Tools —> Ruby Upgrade —> Diamond/Golden Upgrade —> Netherrite Upgrade


Tweaks and Changes

below is a short list of changed systems and features with a indepth information document currently in the works.

  • Zombies now alert each other in a radius of 64 blocks from the alerting zombie, acting as a hive mind now.
  • Skeletons will now flee from the player from a radius to keep their distance.
  • Some friendly mobs will run away from the player (can be added to with data packs).
  • No more tree punching, players must get flint shards to craft a knife.
  • Armour and tools now require a smithing table and upgrade templates in order to upgrade armour.
  • Villagers, Iron Golems and cats now all come with a randomised name from a list using a JSON (also data pack driven so can be edited with data packs).
  • Evokers no longer drop totems; instead, they use it, totems can only be found inside loot chests inside the mansion or traded from wandering traders.
  • Wandering traders can now also buy items instead of just selling.
  • Removed loads of vanilla recipes to favour in-game actions like planks from sneak right-click logs/stripped logs
  • Any meat now makes the player sick.
  • Meat can no longer be cooked in a furnace and requires a campfire or a smoker to cook meat with smokers being faster than a campfire.
  • Campfire times increased to match realistic times.
  • Fletching tables are now used to craft more arrows.
  • Archeology overhauled and more detailed.
  • Plus 250+ more features!

!! Reminder !!

WHEN CREATING A NEW WORLD, PLEASE CHECK THE GAME RULES AND CUSTOMISE IT TO HOW YOU LIKE AS IT DOES CHANGE A BIT ABOUT HOW MINECRAFT IS PLAYED !!

The Oaks Frontier Team

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