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Deep in the forest, something old has woken up. Oak Monstrum adds a hunched oak golem boss to Minecraft: a heavy, moss-covered giant with sticks and leaves growing out of its back, shoulders and head, and a glowing ember core in its chest.
It comes with its own custom forest boss bar: a wooden frame wrapped in leaves, hanging vines, berries and little flowers.
Features
- New boss: Oak Monstrum. 200 HP (100 hearts), slow but hard-hitting and highly resistant to knockback.
- Two combat phases. Below 50% health the boss becomes enraged: it moves faster, hits harder and slams the ground more often. The boss bar turns autumn-yellow and the name changes to show the enraged state.
- Wood Slam. The golem smashes the ground, hurting everything nearby, throwing it back and sending wood splinters flying.
- Custom boss bar. Leafy green frame with vines and berries, quarter markers and a health percentage.
- Custom model and texture. Hunched oak golem with oversized fists, root-like feet, branches and leaf tufts.
- Custom sounds taken from vanilla wood and ravager sounds, so it fits right into the game.
- Persistent boss. It will not despawn when you walk away.
How to summon
- Get the Oak Monstrum Spawn Egg from the Spawn Eggs creative tab, or
- run
/summon oakmonstrum:oak_monstrum
Drops
- 8-16 oak logs (more with Looting)
- 1-2 golden apples
- 4-12 sticks
Stats
Phase 1 Phase 2 (below 50% HP) Health 200 Attack damage 12 18 Movement speed 0.24 0.32 Wood Slam every 8 s, 7 damage every 5 s, 10 damage Requirements
- Minecraft 1.21.1
- NeoForge 21.1.x
- No other mods required
Notes
- Works in singleplayer and on servers. The boss bar is client-side, so players need the mod installed to see the custom bar; without it they would see the default one only if the mod is not present on their client.
- Language support: English and Polish.
Feedback
Found a bug or have an idea for a new phase or attack? Leave a comment or open an issue.

